View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0015193 | AI War 1 / Classic | Suggestion - Interface Ideas - Cheat Codes | May 15, 2014 7:58 pm | May 15, 2014 9:18 pm | |
Reporter | Alex Heartnet | Assigned To | keith.lamothe | ||
Status | feedback | Resolution | open | ||
Summary | 0015193: Increase the power of old ship-spawning cheats | ||||
Description | There probably was once a time where +50 MKIV fighters or +10 MKII engineers or similar was a big boost, but that is not the case anymore. If I am using cheat codes to spawn free ships for me then that means I want to derp around with overpowered stuff without having to type in the same cheat over and over again. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Most of this information is available here: http://arcengames.com/mediawiki/index.php?title=AI_War_-_Cheats But I'll provide what I think you need here. You can use the ilostit cheat to spawn any number of a ship type, at a particular location on the planet, and even pick which player controls the ships. So: ilostit,Fighter,1000,1000 spawns 1 MkI fighter under your control at location (1000,1000) on the planet (near the center). ilostit,FighterIV,40000,40000,1000 spawns 1000 MkIV fighters under your control at location (40000,40000) on the planet (near the bottom-right edge of the inner grav well) ilostit,BomberIV,-40000,-40000,2000,8 spawns 2000 MkIV bombers under the control of the first AI player near the upper-left edge of the inner grav well ilostit,AIHunterKillerIV,1000,1000,100 spawns 100 MkIV Hunter/Killers under YOUR control near the center of the grav well You can find the actual object names for the second parameter in the Reference tab export (the first column of the export, iirc). And to avoid retyping the same stuff over and over: load_script:<filename> (don't actually use the < and >, but you get the idea) Loads all lines from <filename>.txt in your RuntimeData/ChatScripts/ directory, as if they have been typed into the chat. Does this give you what you need? :) |
Date Modified | Username | Field | Change |
---|---|---|---|
May 15, 2014 7:58 pm | Alex Heartnet | New Issue | |
May 15, 2014 9:18 pm | keith.lamothe | Note Added: 0038127 | |
May 15, 2014 9:18 pm | keith.lamothe | Assigned To | => keith.lamothe |
May 15, 2014 9:18 pm | keith.lamothe | Status | new => feedback |