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IDProjectCategoryLast Update
0001535AI War 1 / ClassicSuggestion - Balance TweaksNov 25, 2010 7:36 am
Reporterzebramatt Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version4.038 
Fixed in Version4.041 
Summary0001535: More health for Golems!
DescriptionMy only remaining gripe with Golems is that they might be just a little bit too fragile. I can only use them on the front lines due to their nuanced supply mechanic... but if I take my eye off them for even a second they're eaten by Guardians!

I'm not suggesting I should be able to throw them right into the fray and go do something else, mind you. Simply that I be able to actually use them for something without having to make sure they have a clear escape path at all times for fear of them being munched before I can do anything about it.

More health for Golems, I say!
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Activities

Chris_McElligottPark

Nov 24, 2010 10:05 pm

administrator   ~0004463

Yeah, check out how they grew in 4.041. ;)

keith.lamothe

Nov 24, 2010 10:07 pm

administrator   ~0004464

Yea, they've been eating their wheaties!

zebramatt

Nov 25, 2010 7:36 am

reporter   ~0004489

Nice!

Issue History

Date Modified Username Field Change
Nov 22, 2010 10:23 am zebramatt New Issue
Nov 24, 2010 10:05 pm Chris_McElligottPark Note Added: 0004463
Nov 24, 2010 10:05 pm Chris_McElligottPark Status new => resolved
Nov 24, 2010 10:05 pm Chris_McElligottPark Fixed in Version => 4.041
Nov 24, 2010 10:05 pm Chris_McElligottPark Resolution open => fixed
Nov 24, 2010 10:05 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Nov 24, 2010 10:07 pm keith.lamothe Note Added: 0004464
Nov 25, 2010 7:36 am zebramatt Note Added: 0004489