View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0015367 | AI War 1 / Classic | Suggestion - Interface Ideas - Galaxy Map Management | Jun 5, 2014 3:42 pm | Jun 19, 2014 10:12 pm | |
Reporter | Ranakastrasz | Assigned To | keith.lamothe | ||
Status | considering | Resolution | open | ||
Product Version | 7.033 | ||||
Summary | 0015367: Mobile Military Require Wormhole Transit | ||||
Description | Mobile military filter in galaxy view should ignore any ship unable to transit through a wormhole. Being able to move along doesn't qualify as mobile. Would make things slightly easier. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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really only matters for fortresses and their children- and with how slow those are I don't consider it fair to call them "mobile" in the first place! |
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Yep, but it makes it take a few more seconds to locate the elements of your fleet. |
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force fields are mobile, technically, though they cant cross wormholes, but I'm not sure if they are already filtered out. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 5, 2014 3:42 pm | Ranakastrasz | New Issue | |
Jun 6, 2014 11:21 am | malkiel | Note Added: 0038453 | |
Jun 16, 2014 12:07 pm | keith.lamothe | Assigned To | => keith.lamothe |
Jun 16, 2014 12:07 pm | keith.lamothe | Status | new => considering |
Jun 19, 2014 8:16 pm | Ranakastrasz | Note Added: 0038539 | |
Jun 19, 2014 10:12 pm | crawlers | Note Added: 0038543 |