View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0015378 | AI War 1 / Classic | Bug - Gameplay | Jun 6, 2014 11:44 pm | Jun 18, 2014 11:48 am | |
Reporter | mobiusuno | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 7.033 | ||||
Fixed in Version | 7.036 | ||||
Summary | 0015378: Unlimited Command Centers can be constructed on a planet | ||||
Description | I was playing around with a friend, he paused, and I mis-clicked twice when building command centers while the game was paused. On resume, two command station were constructed, with the benefits of both being received. The attached video shows an example of this bug https://dl.dropboxusercontent.com/u/883187/Generic-Screen-Recording.mp4 This shows how it was triggered, and a little of how it affects the AI. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Again? I thought this was fixed. |
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I'm pretty sure it is fixed, as my attempts at reproducing it in my own game all failed. |
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Yea, I'll need a save with steps to reproduce here, as there's code in there that's pretty heavy-handed about preventing this, and I'd need to be able to debug it while it failed to fix it :) |
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Here's the save where I discovered the issue, as you can see we've had our share of "fun" using it! In order to trigger this, pause the game once the colony ships are on a planet, select a CMD station, and click wherever you want to place it. Cmd+Shift multi place also works. Once resumed, all of them build at once, although only 1 really registers as the main command station. It's really odd how they behave... |
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https://www.dropbox.com/s/qmdfz6um13g6efa/Good-Ideas.sav |
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Original reporter's showed me how this bug works. While paused, start holding shift BEFORE selecting the command station to be spammed. |
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For 7.036: * Put in additional checks to prevent multi-placing of command stations (in MP, mainly, was not able to reproduce this in SP). Thanks :) This also cleans out the extras when you load a save, btw. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 6, 2014 11:44 pm | mobiusuno | New Issue | |
Jun 7, 2014 3:27 am | TechSY730 | Note Added: 0038472 | |
Jun 7, 2014 5:04 am | Shoat | Note Added: 0038474 | |
Jun 7, 2014 10:10 am | keith.lamothe | Note Added: 0038477 | |
Jun 7, 2014 10:10 am | keith.lamothe | Assigned To | => keith.lamothe |
Jun 7, 2014 10:10 am | keith.lamothe | Status | new => feedback |
Jun 7, 2014 11:11 am | mobiusuno | Note Added: 0038478 | |
Jun 7, 2014 11:11 am | mobiusuno | Status | feedback => assigned |
Jun 7, 2014 11:13 am | mobiusuno | Note Added: 0038479 | |
Jun 7, 2014 11:16 am | mobiusuno | Note Edited: 0038478 | |
Jun 9, 2014 4:34 pm | Foxram Theta | Note Added: 0038493 | |
Jun 9, 2014 4:35 pm | Foxram Theta | Note Edited: 0038493 | |
Jun 18, 2014 11:48 am | keith.lamothe | Internal Weight | => New |
Jun 18, 2014 11:48 am | keith.lamothe | Note Added: 0038532 | |
Jun 18, 2014 11:48 am | keith.lamothe | Status | assigned => resolved |
Jun 18, 2014 11:48 am | keith.lamothe | Fixed in Version | => 7.036 |
Jun 18, 2014 11:48 am | keith.lamothe | Resolution | open => fixed |