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IDProjectCategoryLast Update
0015466AI War 1 / ClassicSuggestion - Campaign Management And SetupJun 25, 2014 11:21 am
Reportervinco Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version7.040 
Fixed in Version7.043 
Summary0015466: Improve starting Exile journal
DescriptionCurrently, the exile journal does not state that the game starts with one data point, and that it's pointless to hack for more information outside of the revealed range of that point. Accordingly players like me may hack near the home system and be confused by the lack of a new data point and the presence of the original point.

Original text follows...

In the attached game, I hacked the world just east of my HW (covered by the p7 in the map) for exile info. The result was "many jumps away". However, a planet very far away from me now shows a 6-jump distance. Saves and screenshot attached. V1 is an early save in the campaign. V2 is after the hacking and capture.

In case it matters, I did untangle the map.
TagsNo tags attached.
Internal WeightNew

Activities

vinco

Jun 21, 2014 6:25 pm

reporter  

Save.7z (1,781,099 bytes)

MaxAstro

Jun 21, 2014 9:20 pm

reporter   ~0038562

This is actually WAD; the "bug" is that the Exile journal is not clear that you actually start the game with one bit of data.

The same thing happened to me. If you start a new game and immediately switch to Exile filter, you will see that you already have one hint. Hacks done outside the range of that hint seem to give no new information.

vinco

Jun 21, 2014 9:33 pm

reporter   ~0038563

Thanks for the update, MaxAstro... Adjusting title and text accordingly.

keith.lamothe

Jun 23, 2014 12:56 pm

administrator   ~0038567

The first exile journal already mentions:

"
I did recover two more pieces of Greenhaven's message: the transmission signature, and data from one planet's telemetry arrays on that signal's main direction.
"

Is that not showing up in your case?

vinco

Jun 23, 2014 7:00 pm

reporter   ~0038570

Keith,

I think that it's just not clear that there's no point in hacking outside of the range of the first signal. I must not have paid enough attention to the starting journal entry to pick up that one planet was already tagged.

keith.lamothe

Jun 25, 2014 11:21 am

administrator   ~0038582

I think this will help:

For 7.043:

* Planets that have been exile-surveyed will now always display something on the exile filter.
** If it's close enough it will display the number like before.
** If it's further away than that, and in a game started in this version or later, it will display ">6" or something like that, telling you that it's beyond the maximum range at which it can give you precise information.
** If it's further away than that, and in a game started before this version, it will display "???".

Thanks :)

Issue History

Date Modified Username Field Change
Jun 21, 2014 6:25 pm vinco New Issue
Jun 21, 2014 6:25 pm vinco File Added: Save.7z
Jun 21, 2014 9:20 pm MaxAstro Note Added: 0038562
Jun 21, 2014 9:33 pm vinco Note Added: 0038563
Jun 21, 2014 9:35 pm vinco Category Bug - Gameplay => Suggestion - Campaign Management And Setup
Jun 21, 2014 9:35 pm vinco Summary Exile data shows up in wrong location on map => Improve starting Exile journal
Jun 21, 2014 9:35 pm vinco Description Updated
Jun 23, 2014 12:56 pm keith.lamothe Note Added: 0038567
Jun 23, 2014 12:56 pm keith.lamothe Assigned To => keith.lamothe
Jun 23, 2014 12:56 pm keith.lamothe Status new => feedback
Jun 23, 2014 7:00 pm vinco Note Added: 0038570
Jun 23, 2014 7:00 pm vinco Status feedback => assigned
Jun 25, 2014 11:21 am keith.lamothe Internal Weight => New
Jun 25, 2014 11:21 am keith.lamothe Note Added: 0038582
Jun 25, 2014 11:21 am keith.lamothe Status assigned => resolved
Jun 25, 2014 11:21 am keith.lamothe Fixed in Version => 7.043
Jun 25, 2014 11:21 am keith.lamothe Resolution open => fixed