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IDProjectCategoryLast Update
0015468AI War 1 / ClassicSuggestion - New FeaturesJun 23, 2014 1:17 pm
ReporterMaxAstro Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version7.040 
Fixed in Version7.041 
Summary0015468: Resource Generating Structure for Nomads
DescriptionWould it be possible, now that they don't have harvesters, to add some kind of capturable resource generating structure to Nomads? Or maybe some other kind of unique capturable - right now it seems like there are a lot of drawbacks to capturing Nomads and not a lot of incentive to do so.
TagsNo tags attached.
Internal WeightNew

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keith.lamothe

Jun 23, 2014 1:17 pm

administrator   ~0038568

Resolved for 7.041 by adding the metal deposits back to nomads :)

Issue History

Date Modified Username Field Change
Jun 21, 2014 9:18 pm MaxAstro New Issue
Jun 23, 2014 1:17 pm keith.lamothe Internal Weight => New
Jun 23, 2014 1:17 pm keith.lamothe Note Added: 0038568
Jun 23, 2014 1:17 pm keith.lamothe Status new => resolved
Jun 23, 2014 1:17 pm keith.lamothe Fixed in Version => 7.041
Jun 23, 2014 1:17 pm keith.lamothe Resolution open => fixed
Jun 23, 2014 1:17 pm keith.lamothe Assigned To => keith.lamothe