View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0015561 | AI War 1 / Classic | Bug - Gameplay | Jul 11, 2014 6:27 pm | Jul 14, 2014 11:50 am | |
Reporter | Eternaly_Lost | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 7.045 | ||||
Fixed in Version | 7.046 | ||||
Summary | 0015561: Exodian blade Exos and Counter attacks do not stop after showdown has completed. | ||||
Description | To reproduce, complete the showdown after rebuilding the Exodian blade. Move it onto one of the AI homeworlds, the 'inactive' warp grid spawns the same ships it would if you moved it onto the homeworld with the warp grid still online. Based on the massive ship count that goes up every 5 minutes with the Exodian exo timer ending, it appears that the AI also is getting ships from there as well. Granted at that point it really does not matter, it still is a bug. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
|
For 7.046: * Fixed a bug where shutting down the warp grid via Showdown wouldn't disable the exos related to the Nomad Beacon or Exodian Blade. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 11, 2014 6:27 pm | Eternaly_Lost | New Issue | |
Jul 14, 2014 11:50 am | keith.lamothe | Internal Weight | => New |
Jul 14, 2014 11:50 am | keith.lamothe | Note Added: 0038678 | |
Jul 14, 2014 11:50 am | keith.lamothe | Status | new => resolved |
Jul 14, 2014 11:50 am | keith.lamothe | Fixed in Version | => 7.046 |
Jul 14, 2014 11:50 am | keith.lamothe | Resolution | open => fixed |
Jul 14, 2014 11:50 am | keith.lamothe | Assigned To | => keith.lamothe |