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IDProjectCategoryLast Update
0015561AI War 1 / ClassicBug - GameplayJul 14, 2014 11:50 am
ReporterEternaly_Lost Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version7.045 
Fixed in Version7.046 
Summary0015561: Exodian blade Exos and Counter attacks do not stop after showdown has completed.
DescriptionTo reproduce, complete the showdown after rebuilding the Exodian blade. Move it onto one of the AI homeworlds, the 'inactive' warp grid spawns the same ships it would if you moved it onto the homeworld with the warp grid still online.

Based on the massive ship count that goes up every 5 minutes with the Exodian exo timer ending, it appears that the AI also is getting ships from there as well.

Granted at that point it really does not matter, it still is a bug.
TagsNo tags attached.
Internal WeightNew

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keith.lamothe

Jul 14, 2014 11:50 am

administrator   ~0038678

For 7.046:

* Fixed a bug where shutting down the warp grid via Showdown wouldn't disable the exos related to the Nomad Beacon or Exodian Blade.

Thanks :)

Issue History

Date Modified Username Field Change
Jul 11, 2014 6:27 pm Eternaly_Lost New Issue
Jul 14, 2014 11:50 am keith.lamothe Internal Weight => New
Jul 14, 2014 11:50 am keith.lamothe Note Added: 0038678
Jul 14, 2014 11:50 am keith.lamothe Status new => resolved
Jul 14, 2014 11:50 am keith.lamothe Fixed in Version => 7.046
Jul 14, 2014 11:50 am keith.lamothe Resolution open => fixed
Jul 14, 2014 11:50 am keith.lamothe Assigned To => keith.lamothe