View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0015583 | Bionic Dues | Bug - Gameplay | Jul 23, 2014 3:23 pm | Jul 25, 2014 12:37 pm | |
Reporter | nas1m | Assigned To | keith.lamothe | ||
Status | closed | Resolution | fixed | ||
Product Version | 1.010 | ||||
Summary | 0015583: HideBots are able to track the player even if stealthed? | ||||
Description | See attached save. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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I loaded the save and all the enemy bots seemed to be doing pretty much the same thing (charging down the hall, even if I moved out of the way). What's special about what the HideBot's doing in that one? |
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It was likely nothing then. I was already doubting that there is an issue after realizing that bots not always stop in their tracks once an Exo goes into stealth (but may charge into the general direction where it has been seen last instead). Thanks for looking into it, though. |
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No problem :) And yes, there was a point (pre-release, iirc) where the bots just froze while you were stealthed, but they were changed to act in a not-particularly-targeted way instead. |
Date Modified | Username | Field | Change |
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Jul 23, 2014 3:23 pm | nas1m | New Issue | |
Jul 23, 2014 3:23 pm | nas1m | File Added: Ironman_26.save | |
Jul 24, 2014 1:36 pm | keith.lamothe | Note Added: 0038748 | |
Jul 24, 2014 1:36 pm | keith.lamothe | Assigned To | => keith.lamothe |
Jul 24, 2014 1:36 pm | keith.lamothe | Status | new => feedback |
Jul 25, 2014 8:00 am | nas1m | Note Added: 0038750 | |
Jul 25, 2014 8:00 am | nas1m | Status | feedback => assigned |
Jul 25, 2014 12:37 pm | keith.lamothe | Internal Weight | => New |
Jul 25, 2014 12:37 pm | keith.lamothe | Note Added: 0038751 | |
Jul 25, 2014 12:37 pm | keith.lamothe | Status | assigned => closed |
Jul 25, 2014 12:37 pm | keith.lamothe | Resolution | open => fixed |