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IDProjectCategoryLast Update
0015611AI War 1 / ClassicSuggestion - New Unit Ideas - Economic and Utility UnitsAug 5, 2014 1:16 pm
ReporterToll Assigned To 
Status newResolutionopen 
Product Version7.047 
Summary0015611: Zombie Repossession Unit
DescriptionWould have one function: To gobble up zombies that just fly around your planets, doing little other than eating CPU cycles. Would instead turn them into scrap that are salvaged as per the normal rules regarding scrap.
TagsNo tags attached.
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malkiel

Jul 31, 2014 9:09 pm

reporter   ~0038789

"to gobble up zombies that just fly around your planets"

Doesn't the sniper turret line do this pretty well, and a small fleet incursion fix the rest?

just saying, I'm not even sure _how_ you have zombies "just flying around your planets" since they tend to suicidally charge at my command stations when I play.

as an aside, this suggestion would be extra broken when I set up a sentry eye based salvage farm. those spawn zombies, after all.

Toll

Aug 1, 2014 2:16 am

reporter   ~0038795

No, I mean the friendly kind of zombies (the ones created by the Botnet Golem).

crawlers

Aug 5, 2014 1:12 pm

reporter   ~0038844

Should be optional, some people (like me) like zombies roaming around eating up cpu.

Toll

Aug 5, 2014 1:16 pm

reporter   ~0038847

Well... building the unit would certainly be optional, yes.

Issue History

Date Modified Username Field Change
Jul 31, 2014 6:11 pm Toll New Issue
Jul 31, 2014 9:09 pm malkiel Note Added: 0038789
Aug 1, 2014 2:16 am Toll Note Added: 0038795
Aug 5, 2014 1:12 pm crawlers Note Added: 0038844
Aug 5, 2014 1:16 pm Toll Note Added: 0038847