View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0015611 | AI War 1 / Classic | Suggestion - New Unit Ideas - Economic and Utility Units | Jul 31, 2014 6:11 pm | Aug 5, 2014 1:16 pm | |
Reporter | Toll | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 7.047 | ||||
Summary | 0015611: Zombie Repossession Unit | ||||
Description | Would have one function: To gobble up zombies that just fly around your planets, doing little other than eating CPU cycles. Would instead turn them into scrap that are salvaged as per the normal rules regarding scrap. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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"to gobble up zombies that just fly around your planets" Doesn't the sniper turret line do this pretty well, and a small fleet incursion fix the rest? just saying, I'm not even sure _how_ you have zombies "just flying around your planets" since they tend to suicidally charge at my command stations when I play. as an aside, this suggestion would be extra broken when I set up a sentry eye based salvage farm. those spawn zombies, after all. |
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No, I mean the friendly kind of zombies (the ones created by the Botnet Golem). |
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Should be optional, some people (like me) like zombies roaming around eating up cpu. |
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Well... building the unit would certainly be optional, yes. |