View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0015638 | AI War 1 / Classic | Bug - Other | Aug 7, 2014 3:36 am | Aug 9, 2014 4:13 pm | |
Reporter | AdamMil | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 7.055 | ||||
Summary | 0015638: planet-specific auto build engineers (etc) builds the wrong number | ||||
Description | If I set the global auto build settings to build 2 Mk I engineers and the per-planet setting to build 1 Mk I engineer, it instead builds 3 (2+1). If I set the global setting to 1 and the per-planet setting to 5, it builds 6 (1+5). This makes it impossible to have per-planet settings lower than the global settings. It didn't used to be like this (?). This problem also happens with rebuilders. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
duplicate of | 0000899 | considering | Chris_McElligottPark | Allow per planet settings to (completely) override galaxy-wide auto construction options. |
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I've implemented an experimental version of this in a mod: http://www.arcengames.com/forums/index.php/topic,16085.0.html Hopefully the devs will eventually include it in the base game. |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 7, 2014 3:36 am | AdamMil | New Issue | |
Aug 7, 2014 3:36 am | AdamMil | Description Updated | |
Aug 7, 2014 3:48 am | AdamMil | Summary | planet-specific auto build engineers (etc?) builds the wrong number => planet-specific auto build engineers (etc) builds the wrong number |
Aug 7, 2014 3:48 am | AdamMil | Description Updated | |
Aug 7, 2014 5:34 am | AdamMil | Relationship added | duplicate of 0000899 |
Aug 7, 2014 5:38 am | AdamMil | Description Updated | |
Aug 9, 2014 4:13 pm | AdamMil | Note Added: 0038935 |