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IDProjectCategoryLast Update
0001578AI War 1 / ClassicSuggestion - Balance TweaksJan 6, 2011 9:35 pm
Reporteramonchakad Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version4.040 
Fixed in Version4.063 
Summary0001578: Increase spire "fleet" ships' engine health
DescriptionCurrently, all the "big" spire fleet ships (those that have a 2 shipcap) have only 100 engine, which makes them extremely vulnerable to even the slightiest engine damage. Given that their production times and cost are similar to starships, it is a bit odd to get one stranded on an enemy planet due to a single Spider, unable to be repaired due to all the incoming fire.
I'd suggest to increase their engine health to at least 15-20k, so that only Dreadnoughts (why did you change their name?:( are able to slow them, as that's somewhat easier to counter.

While you're at it, please review their energy cost, 200 energy per ship makes them incredibly energy-efficent.
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Chris_McElligottPark

Jan 6, 2011 9:32 pm

administrator   ~0007659

Thanks!

TechSY730

Jan 6, 2011 9:35 pm

reporter   ~0007665

As for the name change, dreadnoughts didn't really kick as much butt as the name would imply. The name "siege starship" describes their role much better.

If you look through the various ship types, you may find another ship type that is now called the Dreadnought, and they ARE worthy of that title. I won't reveal how to get it (It's a secret for now :3), but I can tell you they are AWESOME!!!

Issue History

Date Modified Username Field Change
Nov 24, 2010 11:08 am amonchakad New Issue
Jan 6, 2011 9:32 pm Chris_McElligottPark Note Added: 0007659
Jan 6, 2011 9:32 pm Chris_McElligottPark Status new => resolved
Jan 6, 2011 9:32 pm Chris_McElligottPark Fixed in Version => 4.063
Jan 6, 2011 9:32 pm Chris_McElligottPark Resolution open => fixed
Jan 6, 2011 9:32 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 6, 2011 9:35 pm TechSY730 Note Added: 0007665