View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0015859 | The Last Federation | Bug - Gameplay | Sep 24, 2014 9:11 am | Sep 30, 2014 12:52 pm | |
Reporter | Misery | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.502 (Obscura Relicui) | ||||
Summary | 0015859: Instant-win outpost defense, ally/enemy switch | ||||
Description | Save included. Outpost being attacked by an Andor ship, but when I go into the mission, there's just an Andor ally there, no enemy, and the mission instantly exits, saying it's a win, but there's no effect to the solar map. The ally/enemy switch there also happened earlier in a different defense mission; it listed the attackers as 5 Thoraxians, and 1 Andor. When I went into the mission though, the Thoraxians were my allies, and only the one Andor was the enemy. I accidentally reloaded to just before that fight a bit later, and that second time, it had the Thoraxians as the enemy, and the Andor just didnt exist. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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For 1.603: * Fixed a bug where defense missions that substituted the player side for the defending side (when the player owned the planet/node) would not automatically make sides attacking the node hostile to the node owner (i.e. the player). Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 24, 2014 9:11 am | Misery | New Issue | |
Sep 24, 2014 9:11 am | Misery | File Added: InstaWin.save | |
Sep 24, 2014 3:50 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Sep 24, 2014 3:50 pm | Chris_McElligottPark | Status | new => assigned |
Sep 30, 2014 12:52 pm | keith.lamothe | Internal Weight | => New |
Sep 30, 2014 12:52 pm | keith.lamothe | Note Added: 0039411 | |
Sep 30, 2014 12:52 pm | keith.lamothe | Status | assigned => resolved |
Sep 30, 2014 12:52 pm | keith.lamothe | Resolution | open => fixed |