View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0015912 | The Last Federation | Gameplay Issue | Oct 1, 2014 1:16 am | Oct 9, 2014 12:17 pm | |
Reporter | nas1m | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.601-1.602 (Double-Wide) | ||||
Fixed in Version | 1.606 (Credit Bombardment) | ||||
Summary | 0015912: Combat: Orbital Bomber Complaints | ||||
Description | Taken from the forums: http://www.arcengames.com/forums/index.php?topic=16417.msg181486#msg181486 My Frustration: I always get frustrated by these not having any effect after deploying them. Can you clarify on which conditions have to be met for them to have an effect (i.e. how many turns they have to survive, where they have to be to be able to fire (if that's the point), how far they have to travel on the combat map,... - I think you see my issue). Tooltip Clarification? I think these definitely need clarification in their tooltips regarding the above. Popup? Also: Some in mission popup indicating that something has been damaged would be cool! Buff? Finally: Assuming that I am not using them the wrong way, I think these are also in for a buff in terms of how many population they are able to kill off - given how hard it is to nurse them into having an effect at all (at least to me)... Motivation: The motivation for my gripe is mainly that these are (as I see it) the only way to potentially soften a planet up for ground invasion in terms of how much opposition the landing forces have to meet - which is a fairly essential strategy in my book that should not be that frustrating to pull off. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Thanks! * Added a new Hostile Action dispatch: Orbital Bombing. ** Basically this has the effect of one of the old Orbital Bomber's shots each solar day. * The orbital bombers that can be deployed in combat no longer fire their bomb-weapon at the planet, but instead fire it at enemy ships. It basically acts as a mini-nuke in terms of damage and aoe (but no environmental damage to the planet, etc). The AI will also no longer bumrush player-controlled orbital bombers. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 1, 2014 1:16 am | nas1m | New Issue | |
Oct 1, 2014 1:17 am | nas1m | Description Updated | |
Oct 1, 2014 1:17 am | nas1m | Summary | Combat: Obital Bomber Complaints => Combat: Orbital Bomber Complaints |
Oct 1, 2014 12:55 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 1, 2014 12:55 pm | Chris_McElligottPark | Status | new => assigned |
Oct 9, 2014 12:17 pm | Chris_McElligottPark | Internal Weight | => New |
Oct 9, 2014 12:17 pm | Chris_McElligottPark | Note Added: 0039561 | |
Oct 9, 2014 12:17 pm | Chris_McElligottPark | Status | assigned => resolved |
Oct 9, 2014 12:17 pm | Chris_McElligottPark | Fixed in Version | => 1.606 (Credit Bombardment) |
Oct 9, 2014 12:17 pm | Chris_McElligottPark | Resolution | open => fixed |
Oct 9, 2014 12:17 pm | Chris_McElligottPark | Assigned To | Chris_McElligottPark => keith.lamothe |