View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0016012 | The Last Federation | GUI | Oct 29, 2014 9:07 am | Oct 29, 2014 2:52 pm | |
Reporter | Misery | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.609 (Orbital Hunters) | ||||
Fixed in Version | 1.610 (Burlust Resurgence) | ||||
Summary | 0016012: UI issue with outposts | ||||
Description | If outposts appear in certain spots, they can interfere with the planetary overlays for whatever planets they might be near, which can make things hard to read. In the screenshot if you look to the right of the Thoraxian planet, there's a Hydral station that's making a mess of the display there. The Acutians have one as well that's buried in their own display and would make that messy too if I were to take it. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Can you post that savegame? |
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Sure thing. |
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Thanks! |
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Thanks! * Outpost overlays are no longer able to blend with planet overlays and cause oddities at far zoom on the solar map. Now the outpost overlays always render at a lower layer than the planet ones. |
Date Modified | Username | Field | Change |
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Oct 29, 2014 9:07 am | Misery | New Issue | |
Oct 29, 2014 9:07 am | Misery | File Added: Screenshot_2014_10_29_08_00_24.png | |
Oct 29, 2014 10:19 am | Chris_McElligottPark | Note Added: 0039664 | |
Oct 29, 2014 10:19 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 29, 2014 10:19 am | Chris_McElligottPark | Status | new => feedback |
Oct 29, 2014 10:22 am | Misery | File Added: OutpostDisplay.save | |
Oct 29, 2014 10:22 am | Misery | Note Added: 0039665 | |
Oct 29, 2014 10:22 am | Misery | Status | feedback => assigned |
Oct 29, 2014 2:08 pm | Chris_McElligottPark | Note Added: 0039666 | |
Oct 29, 2014 2:52 pm | Chris_McElligottPark | Internal Weight | => New |
Oct 29, 2014 2:52 pm | Chris_McElligottPark | Note Added: 0039668 | |
Oct 29, 2014 2:52 pm | Chris_McElligottPark | Status | assigned => resolved |
Oct 29, 2014 2:52 pm | Chris_McElligottPark | Fixed in Version | => 1.610 (Burlust Resurgence) |
Oct 29, 2014 2:52 pm | Chris_McElligottPark | Resolution | open => fixed |