View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016062 | AI War 1 / Classic | Crash/Exception | Nov 30, 2014 4:44 am | Dec 3, 2014 5:51 am | |
Reporter | Spikey00 | Assigned To | keith.lamothe | ||
Status | assigned | Resolution | open | ||
Product Version | 8.017-8.019 | ||||
Summary | 0016062: Engine error: NullReferenceException, ForegroundObject.RenderHealth | ||||
Description | EDIT: ah, it's probably caused by just too many ships existing in one place as it seems to black out when you move in toward the massive camping group... except it's barely any ships beyond 500 carriers. Is the game doing something funky with ship HP bars inside of carriers? It seems I very occasionally receive this error somewhat randomly, and I'm not 100% sure if it's directly caused when I try to switch view to another planet with lots of AI carriers (and otherwise not reproducible on command) after some battle action. Could be another indirect consequence from high memory use? Not a serious problem though because it doesn't happen frequently and a reload of the save fixes it. The planet that it 'happens' on, the entire screen excluding interface is black when zoomed out far enough. 11/25/2014 11:28:14 PM (8.019) Mem: 385,015,808 Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- 11/25/2014 11:28:14 PM (8.019) -----------------------------------Exception-----------------------------------Log String: NullReferenceException: Object reference not set to an instance of an object Stack Trace: ForegroundObject.RenderHealth (.UnityRenderer R, Boolean IsForHealthBarsOnly) Game.DrawGame () Game.UpdateDisplay (Boolean IsFullVisualUpdate) MainCameraLogic.Update () 11/30/2014 2:28:34 AM (8.019) Mem: 366,419,968 Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- 11/30/2014 2:28:34 AM (8.019) -----------------------------------Exception-----------------------------------Log String: NullReferenceException: Object reference not set to an instance of an object Stack Trace: ForegroundObject.RenderHealth (.UnityRenderer R, Boolean IsForHealthBarsOnly) Game.DrawGame () Game.UpdateDisplay (Boolean IsFullVisualUpdate) MainCameraLogic.Update () | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
related to | 0015791 | resolved | keith.lamothe | Game screen blacks out and throws a "ErrorsReportedByEngine" error in the log |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 30, 2014 4:44 am | Spikey00 | New Issue | |
Nov 30, 2014 4:44 am | Spikey00 | File Added: main5.sav | |
Nov 30, 2014 4:46 am | Spikey00 | Note Added: 0039764 | |
Nov 30, 2014 5:00 am | Spikey00 | Description Updated | |
Nov 30, 2014 2:58 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Nov 30, 2014 2:58 pm | Chris_McElligottPark | Status | new => assigned |
Dec 3, 2014 5:51 am | Spikey00 | Relationship added | related to 0015791 |