View Issue Details

IDProjectCategoryLast Update
0016077The Last FederationBug - GameplayJan 6, 2015 11:27 am
ReporterBackgroundc Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version2.008 (Cumulative Hotfixes) 
Summary0016077: [Betrayal] skirmisher 1v1 my armadas
DescriptionThe Thoraxianes are not the only one i think ,but i saw this skirmisher fleet from them...

Skirmisher can challange your Fleets to 1v1 as result they are fighting 1v1 without help even if there surrounded bye allied fleets which leads to more damage to for fleets.

i also think this is the reason why enemys can "push" your defending fleet of a outpost sometimes

There is also a small Gui bug were you cant see the actual strength of a skirmisher fleet.
TagsNo tags attached.
Internal WeightNew

Activities

Backgroundc

Dec 27, 2014 2:32 am

reporter  

Betray Borine 2.save (173,381 bytes)

Backgroundc

Dec 27, 2014 2:34 am

reporter  

Backgroundc

Dec 27, 2014 2:37 am

reporter  

Backgroundc

Dec 27, 2014 3:16 am

reporter   ~0039792

0016046 there is a other savegame were this also can be seen
there here far stronger

Backgroundc

Dec 31, 2014 1:39 am

reporter   ~0039797

i watch a bit and the other races doing this for sure (not only Thoraxianes)
skirmisher fleets keep locking my fleets 1 by 1 so there fighting them instead defending a outpost or a planet

normale or most of the time i didnt notice this actually happening because one armada is strong enough to kill them fast but at late game where races get stronger skirmisher get strong too

just like in the savegame at this post 0016046 the one (not Betray Borine 2)

keith.lamothe

Jan 6, 2015 11:27 am

administrator   ~0039830

For 2.013:

* Fixed a bug in the relatively-recently-added logic where "an attacker attacking a fleet near a hostile outpost/planet is also considered to be attacking that outpost/planet" was not counting those attackers in in the outpost/planet's tooltip for enemy strength.

* Normally when a fleet is near enough to a friendly outpost/planet it "disappears" into that outpost/planet's swarm of small-icon defenders and generally counts as a defender even if not actually absorbed into it. But it's still eligible to be attacked by other fleets, which can lead to those attackers circling around and firing at an empty spot on the map.
** Now in such a case the fleet being attacked will be drawn on the map in their real location to make it clearer what's going on.

Thanks :)

Issue History

Date Modified Username Field Change
Dec 27, 2014 2:32 am Backgroundc New Issue
Dec 27, 2014 2:32 am Backgroundc File Added: Betray Borine 2.save
Dec 27, 2014 2:34 am Backgroundc File Added: Screenshot_2014_12_27_07_57_12.png
Dec 27, 2014 2:37 am Backgroundc File Added: Screenshot_gui bug skirmisher.png
Dec 27, 2014 2:41 am Backgroundc Summary [Betray] Thoraxianes skirmisher 1v1 my armadas => [Betrayal] Thoraxianes skirmisher 1v1 my armadas
Dec 27, 2014 3:16 am Backgroundc Note Added: 0039792
Dec 30, 2014 10:09 am Chris_McElligottPark Assigned To => keith.lamothe
Dec 30, 2014 10:09 am Chris_McElligottPark Status new => assigned
Dec 31, 2014 1:39 am Backgroundc Note Added: 0039797
Dec 31, 2014 1:39 am Backgroundc Summary [Betrayal] Thoraxianes skirmisher 1v1 my armadas => [Betrayal] skirmisher 1v1 my armadas
Jan 6, 2015 11:27 am keith.lamothe Internal Weight => New
Jan 6, 2015 11:27 am keith.lamothe Note Added: 0039830
Jan 6, 2015 11:27 am keith.lamothe Status assigned => resolved
Jan 6, 2015 11:27 am keith.lamothe Resolution open => fixed