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IDProjectCategoryLast Update
0016126AI War 1 / ClassicSuggestion - AI Behavior And TacticsMay 14, 2015 6:46 pm
Reportersk_2013 Assigned ToChris_McElligottPark  
Status consideringResolutionopen 
Product Version8.021 
Summary0016126: Roaming Enclaves emulate AI behavior
DescriptionI've noticed that Roaming Enclaves loyal to the player tend to end up clumping pretty heavily on the player homeworld, and tend to overrespond to threats.

The idea here would be that they occasionally behave more like the AI, throwing a little bit of randomness into their behavior so that I don't end up with twenty five enclaves all going to kill a few fighters that roamed into my space. Instead, some might move to defend, others might counterattack along the same route that the attackers came from, and when attacking planets or assisting me and I get attacked, sending a slightly-more-reasonable number of ships.
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Radiant Phoenix

May 14, 2015 6:46 pm

reporter   ~0040834

A note: when I have a single choke, they hang out there, rather than on my HW.

Issue History

Date Modified Username Field Change
Feb 24, 2015 9:51 pm sk_2013 New Issue
Mar 11, 2015 2:12 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Mar 11, 2015 2:12 pm Chris_McElligottPark Status new => considering
May 14, 2015 6:46 pm Radiant Phoenix Note Added: 0040834