View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0016141 | AI War 1 / Classic | Suggestion - Campaign Management And Setup - Map Styles And Generation | Mar 12, 2015 1:32 pm | Apr 28, 2015 12:45 pm | |
Reporter | pumpkin | Assigned To | |||
Status | considering | Resolution | open | ||
Summary | 0016141: Concentric - harder | ||||
Description | Just like the concentric map style, but with only one bridge between each ring, and often at the opposite side from the outer and inner ones. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Update: Concentric with only one bridge between each ring would give too few choice to players. New idea is to have two bridges between rings: one north and one south on even deep level; one east and one west on odd deep level. This way, players can chose to go clockwise or anticlockwise to reach the next ring, and this choice must be made each deep level. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 12, 2015 1:32 pm | pumpkin | New Issue | |
Mar 13, 2015 9:33 am | Chris_McElligottPark | Status | new => considering |
Apr 28, 2015 12:45 pm | pumpkin | Note Added: 0040253 |