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IDProjectCategoryLast Update
0016227Stars Beyond ReachSuggestionApr 22, 2015 5:39 am
ReporterMisery Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.772 
Fixed in Version0.801 
Summary0016227: Work priority toggle
DescriptionOkay, so, one thing I've noticed is that when things go horribly wrong, alot of important buildings shut down.... but things that are then useless, like shopping malls, continue to function. The only way to fix this is to very slowly click on every single thing and disable them manually... needless to say, this can take forever.

So the suggestion is to have some sort of screen where I can just do it overall; like say, okay, I want THIS and THIS to have total priority; dont fill job slots in anything else no matter what if these are not already filled. The screen could also list how many jobs are filled in each building type, as that'd help alot too.

It'd save alot of time and tedium.
TagsNo tags attached.

Activities

Watashiwa

Apr 16, 2015 1:20 am

reporter   ~0040039

I'd guess that's what city management is going to be for. Being able to shut down entire lines of builds (all Barracks/Shopping Malls) would be a great thing as well.

Chris_McElligottPark

Apr 16, 2015 8:35 am

administrator   ~0040044

One tip for now: holding x and clicking buildings disables or enables them immediately.

Chris_McElligottPark

Apr 16, 2015 8:45 am

administrator   ~0040048

In the city management screen, I’d like to have a vertical listbox of all the types of buildings that exist in my city, and which are disable-able (in the sense of ever -- things like the lander and so forth not included there).
-- Each building in the list should show the name, and it should be sorted by name. In the text behind it, it should show the number of buildings in parentheses. If some are enabled but others are disabled, then it should show as a number like (1/3) if one out of three is enabled.
-- Double-clicking these entries should toggle all of the enabled buildings off if there are any, or toggle them all on if all of them are disabled.

ptarth

Apr 16, 2015 11:30 am

reporter   ~0040055

Something like the Settlers priority cue would be good too. A list of all the buildings that can be ranked by the player. Things at the top of the list are staffed first.

keith.lamothe

Apr 22, 2015 5:39 am

administrator   ~0040128

For 0.801:

* The city management window how has a button for each type of building in the city (except the city centers, which cannot be toggled on/off) and double clicking one will try to turn all buildings of that type in that city off (if any are on) or on (if not).

Thanks :)

Issue History

Date Modified Username Field Change
Apr 16, 2015 12:44 am Misery New Issue
Apr 16, 2015 1:20 am Watashiwa Note Added: 0040039
Apr 16, 2015 8:35 am Chris_McElligottPark Note Added: 0040044
Apr 16, 2015 8:45 am Chris_McElligottPark Assigned To => keith.lamothe
Apr 16, 2015 8:45 am Chris_McElligottPark Status new => assigned
Apr 16, 2015 8:45 am Chris_McElligottPark Note Added: 0040048
Apr 16, 2015 11:30 am ptarth Note Added: 0040055
Apr 22, 2015 5:39 am keith.lamothe Note Added: 0040128
Apr 22, 2015 5:39 am keith.lamothe Status assigned => resolved
Apr 22, 2015 5:39 am keith.lamothe Fixed in Version => 0.801
Apr 22, 2015 5:39 am keith.lamothe Resolution open => fixed