View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016251 | Stars Beyond Reach | Suggestion | Apr 17, 2015 2:44 am | May 20, 2015 5:04 pm | |
Reporter | ptarth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.772 | ||||
Fixed in Version | 0.823 (Resources And Natural Wonders) | ||||
Summary | 0016251: Improving Farms | ||||
Description | I like the look of the farms. I like building a city and having a massive outlying farm system. It looks really neat to me. Because of that I'd like two things. 1. More variations on fields. I know that Farms are early game items, which will be replaced by HydroFarms later. I still like the look of the green fields. Adding various types of color variants or orchards and such would look really nice. 2. Adjacency bonuses for farms with farms. To encourage the development of large flowing fields of farms. | ||||
Tags | No tags attached. | ||||
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Thanks! * A bunch of buildings now give adjacency bonuses: ** Police Station, Riot Police, and Molecular Security Control hugely reduce crime from even starting next to them (in addition to stopping it once it does start). *** This makes the precise placement of the first two a lot more relevant now. ** The various levels of housing and meal preparation give bonuses to the same levels of housing and food (so dense apartments benefit both dense apartments and cheap diners, and vice-versa). ** City Parks now provide a big bonus to adjacent buildings giving appeasement. And they also provide a boost to all adjacent housing. ** Shrines provide a smaller bonus to adjacent buildings giving appeasement. ** Wind turbines now benefit others of their sort next to each other, and all types of solar panels work best in big fields of themselves, too. ** Rural arms now give a boost to other farms, and wells boost other wells. ** Hydroponic farms now give a boost to farms and water wells. ** All of this, plus the resource and natural wonders stuff, is ultimately aimed at soon making it so that cities are by nature smaller, but more carefully planned. *** That said, the whole thing with the planet reacting when your city is too large isn't yet there, so that does somewhat limit this for the moment. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 17, 2015 2:44 am | ptarth | New Issue | |
May 20, 2015 5:04 pm | Chris_McElligottPark | Note Added: 0041019 | |
May 20, 2015 5:04 pm | Chris_McElligottPark | Status | new => resolved |
May 20, 2015 5:04 pm | Chris_McElligottPark | Fixed in Version | => 0.823 (Resources And Natural Wonders) |
May 20, 2015 5:04 pm | Chris_McElligottPark | Resolution | open => fixed |
May 20, 2015 5:04 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |