View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0016490 | Stars Beyond Reach | Bug - Gameplay | May 3, 2015 3:50 pm | Jun 6, 2015 9:15 pm | |
Reporter | ptarth | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.809-0.810 | ||||
Fixed in Version | 0.877 (Citybuilding Smoothness) | ||||
Summary | 0016490: Disabling multi-tile buildings using x | ||||
Description | When you have a multi-tile building, you can either disable the source tile which disables the building, or individually disable each of the tiles, which does nothing. | ||||
Tags | No tags attached. | ||||
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-- Disabling a multi-tile building via x+click from any of its tiles works fine at this point, but re-enabling a multi-tile building only works if you x+click it from its main tile. You can test that with the coordinated military command building in the west in the attached save. |
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For 0.877: * Fixed a bug where x+clicking the sub-tile of a disabled multi-tile building wouldn't work (it could be disabled that way, but not enabled). Thanks :) |
Date Modified | Username | Field | Change |
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May 3, 2015 3:50 pm | ptarth | New Issue | |
May 14, 2015 8:47 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
May 14, 2015 8:47 am | Chris_McElligottPark | Status | new => assigned |
Jun 5, 2015 12:22 pm | Chris_McElligottPark | File Added: coordmil.save | |
Jun 5, 2015 12:24 pm | Chris_McElligottPark | Note Added: 0041779 | |
Jun 6, 2015 9:15 pm | keith.lamothe | Note Added: 0041941 | |
Jun 6, 2015 9:15 pm | keith.lamothe | Status | assigned => resolved |
Jun 6, 2015 9:15 pm | keith.lamothe | Fixed in Version | => 0.877 (Citybuilding Smoothness) |
Jun 6, 2015 9:15 pm | keith.lamothe | Resolution | open => fixed |