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IDProjectCategoryLast Update
0016491Stars Beyond ReachGUIMay 5, 2015 2:52 pm
Reporterptarth Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.809-0.810 
Fixed in Version0.813 
Summary0016491: Damage from Disease Insanity is not displayed on Buildings
DescriptionHere is a really cool bit of emergent gameplay. When your citizens are infected by a disease that causes insanity (e.g., zombie disease), they have a chance of damaging your buildings. The more citizens in a building infected, the more damage. So your CDC, which is a high priority, high employment (100 citizens) building is going to take massive damage during these zombie outbreaks. However, there is no explanation anywhere, your building just starts to decay. It will not drop below 1 health, but then closes with the "too damaged" message.

PS Things do not bode well for your cities if your hospitals are destroyed by zombies.
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keith.lamothe

May 5, 2015 2:52 pm

administrator   ~0040524

For 0.813:

* Damage to buildings from disease-induced-insanity is now reported in the incident log like many other forms of damage.

Thanks :)

Issue History

Date Modified Username Field Change
May 3, 2015 3:53 pm ptarth New Issue
May 4, 2015 1:45 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
May 4, 2015 1:45 pm Chris_McElligottPark Status new => assigned
May 4, 2015 1:45 pm Chris_McElligottPark Assigned To Chris_McElligottPark => keith.lamothe
May 5, 2015 2:52 pm keith.lamothe Note Added: 0040524
May 5, 2015 2:52 pm keith.lamothe Status assigned => resolved
May 5, 2015 2:52 pm keith.lamothe Fixed in Version => 0.813
May 5, 2015 2:52 pm keith.lamothe Resolution open => fixed