View Issue Details

IDProjectCategoryLast Update
0016496Stars Beyond ReachSuggestionMay 4, 2015 1:42 pm
Reporterptarth Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.809-0.810 
Fixed in Version0.811 (First Orangeshirts Release) 
Summary0016496: Citizens entertained additions
Description1. Can you add the Citizens entertained parameter for buildings to the PlayerBuildings.xls file?
2. Change Shopping Malls to employ 110 and entertain 200 (from a base employment of 310)?

I've been having Crime - Wounded - City burns to the ground loops with the Boarines. Having Mall functionality drop so quickly is rough. With the changes you've already made to employment logic this is less of an issue, but this would also help out.
TagsNo tags attached.

Activities

Chris_McElligottPark

May 4, 2015 1:42 pm

administrator   ~0040471

Thanks!

* Shopping Malls now entertain 200 and employ 110, down from employing 310 and entertaining none.
** Additionally, the _enter column now lets you directly set the citizens entertained count on the PlayerBuildings spreadsheet.

Issue History

Date Modified Username Field Change
May 4, 2015 10:55 am ptarth New Issue
May 4, 2015 1:42 pm Chris_McElligottPark Note Added: 0040471
May 4, 2015 1:42 pm Chris_McElligottPark Status new => resolved
May 4, 2015 1:42 pm Chris_McElligottPark Fixed in Version => 0.811 (First Orangeshirts Release)
May 4, 2015 1:42 pm Chris_McElligottPark Resolution open => fixed
May 4, 2015 1:42 pm Chris_McElligottPark Assigned To => Chris_McElligottPark