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IDProjectCategoryLast Update
0016513Stars Beyond ReachSuggestionJun 8, 2015 8:38 pm
Reportertopper Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.811 (First Orangeshirts Release) 
Fixed in Version0.890 (Overhaul to Territories) 
Summary0016513: Suggestion: Make spacebar a default confirm key
DescriptionSeems natural for left hand position to have spacebar a default key for advancing turns.
TagsNo tags attached.

Relationships

related to 0017121 closedChris_McElligottPark Automatic End-of-turn Option? 

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kasnavada

Jun 4, 2015 11:02 am

reporter   ~0041672

Last edited: Jun 4, 2015 11:02 am

It's been done in StarDrive 2... I don't like it. I started a new turn too often because it's too accessible.

I'd prefer the "enter" key.

ptarth

Jun 4, 2015 11:18 am

reporter   ~0041673

Isn't this changeable with keybinding?

topper

Jun 4, 2015 11:22 am

reporter   ~0041674

Yeah, that is why the suggestion is just to make it a default. It feels weird to me to need to reach for the enter key, I would guess a majority of players would agree, but everyone is entitled to their own opinion.

I have ended up binding it to both the spacebar and a mouse button ;-)

kasnavada

Jun 4, 2015 1:01 pm

reporter   ~0041686

Last edited: Jun 4, 2015 1:03 pm

Errr...

"Enter" is the Civilization 5 default "pass turn" key. That makes it more or less the default "pass turn" key for 4X games.

It's also the same for the warlock series and... basically the whole of Paradox games as far as I can remember, at least Galciv did. I think SoTS had the enter key as well.

Actually apart from Stardrive 2 I don't remember a game using the space bar to end turn.

The default should be "enter".

Chris_McElligottPark

Jun 8, 2015 9:34 am

administrator   ~0042046

Internal note:

-- “End Turn” needs to be its own keybinding, at the top of the main list of keybindings for the game, with a default to Enter. This way it’s different from the confirm keybinding, and people can map whichever they prefer independently.

Chris_McElligottPark

Jun 8, 2015 9:35 am

administrator   ~0042048

Here's a question, though: what if we made BOTH the default, so you could hit either? Would that bother anyone? I agree that spacebar would be convenient to hit, and I really got used to that in roguelikes (and our own Bionic Dues). But enter is way more natural for most of 4X games.

topper

Jun 8, 2015 9:52 am

reporter   ~0042058

I have had both set while playing and it works fine. I was not suggesting to remove enter as a default, just to add space bar.

Since it is already mappable, I am happy with whatever you guys decide. My main argument was for comfort/convenience. :-)

Does a new "End Turn" keybinding enable accidentally abruptly ending midturn if you bump the key? Or does it just work the same way that you need to finish other actions first?

Chris_McElligottPark

Jun 8, 2015 10:21 am

administrator   ~0042060

The new keybinding would just let you map this separately from the confirm key -- nothing else. It wouldn't change any functionality at all.

kasnavada

Jun 8, 2015 10:26 am

reporter   ~0042061

Last edited: Jun 8, 2015 10:32 am

>Would that bother anyone? I agree that spacebar would be convenient to hit, and I really got used to that in roguelikes (and our own Bionic Dues). But enter is way more natural for most of 4X games.

It bothers me. Space key is too accessible and I've passed way too much turns by mistake because of that (in Stardrive, since there it's the default, it's a 4X in space for people that don't know). Enter key is nice because it's out of the way - and passing a turn should be a decision. To me the space key is a "pause" and "reflex" button, not one I'd want to pass a turn with.

Finally, my kids hit the space bar (I admit it's not an issue that everyone has).

Chris_McElligottPark

Jun 8, 2015 11:34 am

administrator   ~0042067

Well, let's give it a shot with it as a default on for a while, and see what the general consensus is. You can simply unbind the spacebar and just leave enter as the only one. And if a lot of people are uncomfortable with it as a default, then we'll switch it to just having enter alone as the default. Since this is a beta I'd like to experiment and see what the overall feeling is.

keith.lamothe

Jun 8, 2015 8:38 pm

administrator   ~0042105

For 0.878:

* Added a new keybind for "End Turn", defaulting to respond to either "Return" or "Spacebar".
** Removed the end-turn functionality from the general "confirm" keybind.

Thanks :)

Issue History

Date Modified Username Field Change
May 4, 2015 10:43 pm topper New Issue
Jun 4, 2015 11:02 am kasnavada Note Added: 0041672
Jun 4, 2015 11:02 am kasnavada Note Edited: 0041672
Jun 4, 2015 11:18 am ptarth Note Added: 0041673
Jun 4, 2015 11:22 am topper Note Added: 0041674
Jun 4, 2015 1:01 pm kasnavada Note Added: 0041686
Jun 4, 2015 1:02 pm kasnavada Note Edited: 0041686
Jun 4, 2015 1:03 pm kasnavada Note Edited: 0041686
Jun 7, 2015 2:06 pm topper Relationship added related to 0017121
Jun 8, 2015 9:33 am Chris_McElligottPark Assigned To => keith.lamothe
Jun 8, 2015 9:33 am Chris_McElligottPark Status new => assigned
Jun 8, 2015 9:34 am Chris_McElligottPark Note Added: 0042046
Jun 8, 2015 9:35 am Chris_McElligottPark Note Added: 0042048
Jun 8, 2015 9:52 am topper Note Added: 0042058
Jun 8, 2015 10:21 am Chris_McElligottPark Note Added: 0042060
Jun 8, 2015 10:26 am kasnavada Note Added: 0042061
Jun 8, 2015 10:27 am kasnavada Note Edited: 0042061
Jun 8, 2015 10:28 am kasnavada Note Edited: 0042061
Jun 8, 2015 10:32 am kasnavada Note Edited: 0042061
Jun 8, 2015 11:34 am Chris_McElligottPark Note Added: 0042067
Jun 8, 2015 8:38 pm keith.lamothe Note Added: 0042105
Jun 8, 2015 8:38 pm keith.lamothe Status assigned => resolved
Jun 8, 2015 8:38 pm keith.lamothe Fixed in Version => 0.890 (Overhaul to Territories)
Jun 8, 2015 8:38 pm keith.lamothe Resolution open => fixed