View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0016530 | Stars Beyond Reach | Bug - Gameplay | May 5, 2015 11:57 am | May 6, 2015 10:54 am | |
Reporter | ptarth | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.812 | ||||
Fixed in Version | 0.814 | ||||
Summary | 0016530: Rogues get market item bonuses | ||||
Description | Rogues get market item bonuses. | ||||
Tags | No tags attached. | ||||
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Savegame, please so that we can verify the fix? Thanks! |
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Saved added. It was an old game I loaded up to check on AI development and late game features. It probably won't have a impacted how this manifests. |
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Thanks! Again, just so we can see it and then test that our fix works. :) |
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For 0.814: * Fixed a bug where the details-window would always treat the building/layer as owned by the player's race for purposes of techs, market items, etc. The sim computations weren't doing this, thankfully. Thanks :) |
Date Modified | Username | Field | Change |
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May 5, 2015 11:57 am | ptarth | New Issue | |
May 5, 2015 11:57 am | ptarth | File Added: rogue.jpg | |
May 5, 2015 12:56 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
May 5, 2015 12:56 pm | Chris_McElligottPark | Status | new => assigned |
May 5, 2015 12:56 pm | Chris_McElligottPark | Note Added: 0040502 | |
May 5, 2015 12:58 pm | ptarth | File Added: 803 11 Stable agian.save | |
May 5, 2015 1:23 pm | ptarth | Note Added: 0040512 | |
May 5, 2015 1:32 pm | Chris_McElligottPark | Note Added: 0040516 | |
May 6, 2015 10:54 am | keith.lamothe | Note Added: 0040542 | |
May 6, 2015 10:54 am | keith.lamothe | Status | assigned => resolved |
May 6, 2015 10:54 am | keith.lamothe | Fixed in Version | => 0.814 |
May 6, 2015 10:54 am | keith.lamothe | Resolution | open => fixed |