View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0016597 | Stars Beyond Reach | Suggestion | May 7, 2015 2:16 pm | Jul 14, 2015 4:39 pm | |
Reporter | nas1m | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | no change required | ||
Product Version | 0.814 | ||||
Summary | 0016597: Add a way to display the attack ranges of buildings after they have been placed | ||||
Description | Maybe holding down some key could show the same kind of overlay used when initially placing them? | ||||
Tags | No tags attached. | ||||
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You can select the building and hold shift to see the range. (I discovered this by looking at the controls in settings.) A better mechanism is definitely necessary, though. Maybe something like what Z does in AI War? |
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Holding z & r and having the mouse over a building works for attack range and defense range. |
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Is there still something needed here? |
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Maybe a hotkey to show all ranges similar to TLF would be good? Otherwise my original issue has been addressed... |
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With territories, this is even more fixed than before. :) |
Date Modified | Username | Field | Change |
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May 7, 2015 2:16 pm | nas1m | New Issue | |
May 7, 2015 2:21 pm | jerith | Note Added: 0040587 | |
May 7, 2015 8:07 pm | ptarth | Note Added: 0040596 | |
May 25, 2015 11:54 am | Chris_McElligottPark | Note Added: 0041148 | |
May 25, 2015 11:54 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 25, 2015 11:54 am | Chris_McElligottPark | Status | new => feedback |
May 26, 2015 7:06 am | nas1m | Note Added: 0041193 | |
May 26, 2015 7:06 am | nas1m | Status | feedback => assigned |
Jul 14, 2015 4:39 pm | Chris_McElligottPark | Note Added: 0042645 | |
Jul 14, 2015 4:39 pm | Chris_McElligottPark | Status | assigned => resolved |
Jul 14, 2015 4:39 pm | Chris_McElligottPark | Resolution | open => no change required |