View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0016607 | Stars Beyond Reach | Graphical Bug | May 7, 2015 3:48 pm | May 16, 2015 3:06 am | |
Reporter | jerith | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.814 | ||||
Fixed in Version | 0.821 | ||||
Summary | 0016607: Spire buildings float too high | ||||
Description | Many of them appear to be one hex north of where they actually are, which is confusing when trying to click on them to find out what they are. They don't necessarily have to descend to the plain of mortals, but some some visual link between the building and the hex it's built on would be useful. :-) | ||||
Tags | No tags attached. | ||||
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+1 |
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Thanks! * Spire, Neinzul, Saucers, and other flying or hovering stuff now have appropriate shadows and are much better tied to the tiles that they are actually on. |
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I was just thinking that I should add a note to this issue mentioning saucers as well, then I saw that it was green. :-) |
Date Modified | Username | Field | Change |
---|---|---|---|
May 7, 2015 3:48 pm | jerith | New Issue | |
May 7, 2015 4:34 pm | nas1m | Note Added: 0040593 | |
May 15, 2015 10:41 pm | Chris_McElligottPark | Note Added: 0040896 | |
May 15, 2015 10:41 pm | Chris_McElligottPark | Status | new => resolved |
May 15, 2015 10:41 pm | Chris_McElligottPark | Fixed in Version | => 0.821 |
May 15, 2015 10:41 pm | Chris_McElligottPark | Resolution | open => fixed |
May 15, 2015 10:41 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 16, 2015 3:06 am | jerith | Note Added: 0040902 |