View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016608 | Stars Beyond Reach | Suggestion | May 7, 2015 4:44 pm | Oct 7, 2015 1:16 pm | |
Reporter | timfortress | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.814 | ||||
Fixed in Version | 0.919 | ||||
Summary | 0016608: Need a better way to massive disable buildings , especially when disease controlling | ||||
Description | you know its quite annoying when it comes to disease control ... when you city is large and dont know what to disable... sometimes you might just need a disable all button | ||||
Tags | No tags attached. | ||||
duplicate of | 0016362 | resolved | keith.lamothe | Enable all-Button |
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I've been using the city management screen for this. You can double-click a building name and it enables or disables all buildings of that type. Not the best solution, but easier than finding the buildings individually to turn them on and off. |
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For 0.919: * The mass-enable-or-disable function of the city management screen has been pulled into a dropdown. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
May 7, 2015 4:44 pm | timfortress | New Issue | |
May 7, 2015 5:10 pm | jerith | Note Added: 0040594 | |
May 14, 2015 11:06 am | Chris_McElligottPark | Relationship added | duplicate of 0016442 |
May 14, 2015 11:07 am | Chris_McElligottPark | Relationship deleted | 0016442 |
May 14, 2015 11:07 am | Chris_McElligottPark | Relationship added | duplicate of 0016362 |
May 14, 2015 11:07 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
May 14, 2015 11:07 am | Chris_McElligottPark | Status | new => assigned |
Oct 7, 2015 1:16 pm | keith.lamothe | Note Added: 0043507 | |
Oct 7, 2015 1:16 pm | keith.lamothe | Status | assigned => resolved |
Oct 7, 2015 1:16 pm | keith.lamothe | Fixed in Version | => 0.919 |
Oct 7, 2015 1:16 pm | keith.lamothe | Resolution | open => fixed |