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IDProjectCategoryLast Update
0016614Stars Beyond ReachSuggestionMay 15, 2015 8:13 pm
Reporterptarth Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.814 
Fixed in Version0.821 
Summary0016614: Rebuilding a civic center
DescriptionSomeone else posted a comment in the forum about it, but you currently can't rebuild a civic center in a city. So once your center dies, those buildings that were part of it, are now (and forever) city-center less.

The city formation and spawning new cities logic all needs to be looked into. That's part of the ongoing war of why/when/where should cities be built. As well as, what should happen when two cities start mixing together.

One solution is to force each building to check to see if it can make an adjacency check all the way back to a civic center. If it does, then it also gets access to water & power. If it doesn't then, the building shuts off and it doesn't count for building adjacency purposes. Some buildings would be independent of the grid (e.g., helipad, Air Cargo Pad, Civic Center, and Extractors). Then if you place a Civic Center, it checks to see if the adjacent tiles are part of another active Civic Center. If not, it steals those tiles.
Extending this logic you can also use it to force cities to split tiles, so that the closest via adjacency rules Civic Center claims a building. This will result in some buildings switching sides as the cities are developed.
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Activities

Chris_McElligottPark

May 14, 2015 8:33 am

administrator   ~0040775

-- Things have likely just been busted since the original specs. In terms of current desired behavior, if you try to build a civic center next to any building that belongs to a city of yours that currently has no city center, then that should be allowed and your new civic center should immediately become the city center for that existing city.

keith.lamothe

May 15, 2015 8:13 pm

administrator   ~0040885

For 0.821:

* Fixed a bug where the player placing a civic center next to a building from one of their center-less cities would make that the center of a new city rather than taking over as the center of the old one. This appears related to when the main tile of the new civic center is not adjacent to an old city building.

Thanks :)

Issue History

Date Modified Username Field Change
May 8, 2015 10:17 am ptarth New Issue
May 8, 2015 10:34 am ptarth Description Updated
May 14, 2015 8:32 am Chris_McElligottPark Assigned To => keith.lamothe
May 14, 2015 8:32 am Chris_McElligottPark Status new => assigned
May 14, 2015 8:33 am Chris_McElligottPark Note Added: 0040775
May 15, 2015 8:13 pm keith.lamothe Note Added: 0040885
May 15, 2015 8:13 pm keith.lamothe Status assigned => resolved
May 15, 2015 8:13 pm keith.lamothe Fixed in Version => 0.821
May 15, 2015 8:13 pm keith.lamothe Resolution open => fixed