View Issue Details

IDProjectCategoryLast Update
0016624Stars Beyond ReachSuggestionMay 14, 2015 8:30 am
Reportertbrass Assigned Tokeith.lamothe  
Status closedResolutionno change required 
Product Version0.814 
Fixed in Version0.816 
Summary0016624: Enable 'force next turn'
DescriptionI may not want to anger the Bugs by advancing on the cultural social track, even if I have enough points to advance. I may not want to select my next research project (or indeed, may be unable to select it because I haven't advanced sufficiently in culture to open up the gated research options). I may not want to learn any more languages, because I enjoy being an ignorant xenophobe.

Please let me (not) do these things. I love the prompting for new research, culture, linguistics, but I'd like the option of letting things sit. Civ 3-5 (among many others) have the option to force a next turn, even if units have moves remaining & cities have no project selected.

The unused resource (research, culture, etc.) could continue to accumulate, just perhaps at a slower pace?
TagsNo tags attached.

Activities

jerith

May 8, 2015 5:13 pm

reporter   ~0040614

Zugzwang.

tbrass

May 8, 2015 5:24 pm

reporter   ~0040615

Fair point vis a vis cultural track (though I think that conflict with the thoraxians should be avoidable...) but with research, it could be game breaking. It is theoretically possible to research everything prior to a research gate and then get stuck unable to advance to the next turn because you have no potential research selections.

If Chris wants to keep open the zugzwang option (which I don't like, because it forces a certain type of endgame procedure) -- then you should get a warning BEFORE you reach Devotion and we would need a map mode that highlighted the various social progress points of buildings so you had the option to demolish everything.

jerith

May 8, 2015 5:34 pm

reporter   ~0040616

Oh, I wasn't trying to imply that it was intentional. I just like the word. ;-)

Chris_McElligottPark

May 14, 2015 8:30 am

administrator   ~0040772

I would have marked this as fixed, but I didn't want someone later to come by, just see the header, and think that this feature had been implemented as requested. Instead:

Implemented some social progress rules that had simply never been ported during the redesign of that feature:
It won't force you to spend a Cultural point if Devotion is the only currently valid choice, since Devotion ticks off a race of nightmare death machines.
It won't let you accumulate more Cultural progress if you've got a point sitting there waiting to be spent (on Devotion).

Issue History

Date Modified Username Field Change
May 8, 2015 5:08 pm tbrass New Issue
May 8, 2015 5:13 pm jerith Note Added: 0040614
May 8, 2015 5:24 pm tbrass Note Added: 0040615
May 8, 2015 5:34 pm jerith Note Added: 0040616
May 14, 2015 8:30 am Chris_McElligottPark Note Added: 0040772
May 14, 2015 8:30 am Chris_McElligottPark Status new => closed
May 14, 2015 8:30 am Chris_McElligottPark Assigned To => keith.lamothe
May 14, 2015 8:30 am Chris_McElligottPark Resolution open => no change required
May 14, 2015 8:30 am Chris_McElligottPark Fixed in Version => 0.816