View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0016632 | Stars Beyond Reach | GUI | May 9, 2015 7:01 am | Aug 18, 2015 4:21 pm | |
Reporter | UsF | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.815 | ||||
Summary | 0016632: Expanding detailed explanation of HUD items | ||||
Description | I would like to suggest that if you open the detailed information of a HUD item, the game should draw lines from either the original item you clicked on or the now appearing information box to all the HUD elements it is referring to. This could also be done by simply mousing over the item, but maybe that makes the whole HUD too busy and annoying for experienced users. For example the maximum population box could draw lines to the Water, Crops, Meals and Housing elements to draw attention to them, so the player knows how the number is actually created. | ||||
Tags | No tags attached. | ||||
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This type of thing sounds more like a work-around than a fix for the root cause of confusion. It should immediately be obvious what something is referring to. If the original interaction doesn't provide sufficient hint, then its probably not the right type of hint/info. What I mean is that if you have to add an addition layer that keeps the original information layout and also add another overlay for hint purposes you're creating further complexity. You might want to elaborate further on why the existing process is not helping. There's various aspects of the UI design as it stands that feel like (as player) your fighting the interface, but this can be very subjective, so I've been assuming the polish is still to come. |
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I _think_ that we've pretty much handled this with the new HUD. It doesn't do that sort of line-drawing, but it does explain things a lot clearer. The concept of meals (versus food) is going to go away, though. |
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Things do indeed look much better structured now. :) Thank you. |
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Sure thing! |
Date Modified | Username | Field | Change |
---|---|---|---|
May 9, 2015 7:01 am | UsF | New Issue | |
Jun 24, 2015 11:47 pm | Sounds | Note Added: 0042470 | |
Jun 24, 2015 11:51 pm | Sounds | Note Edited: 0042470 | |
Jun 24, 2015 11:53 pm | Sounds | Note Edited: 0042470 | |
Aug 18, 2015 10:45 am | Chris_McElligottPark | Note Added: 0042776 | |
Aug 18, 2015 10:45 am | Chris_McElligottPark | Status | new => resolved |
Aug 18, 2015 10:45 am | Chris_McElligottPark | Resolution | open => fixed |
Aug 18, 2015 10:45 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Aug 18, 2015 4:14 pm | UsF | Note Added: 0042785 | |
Aug 18, 2015 4:21 pm | Chris_McElligottPark | Note Added: 0042786 |