View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016654 | AI War 1 / Classic | Suggestion - Campaign Management And Setup | May 11, 2015 7:02 pm | May 14, 2015 3:13 pm | |
Reporter | pumpkin | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 8.021 | ||||
Summary | 0016654: Give "no wave warnings" AI modifier an intensity | ||||
Description | The formula would be: [intensity] * 0.1 probability of each wave to come without warning. At intensity 0, all waves have warnings. At intensity 1, 10% waves (1 every 10 or 1/10 chance) have no warning. At intensity 10, all waves have no warning. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
|
Another option: "Dynamic": the probability depends on things you can potentially control and change during the game, like where you have scouts, or having Warp Detection on the source planet. (That ability of the Zenith Starship just feels like it doesn't do anything) |
Date Modified | Username | Field | Change |
---|---|---|---|
May 11, 2015 7:02 pm | pumpkin | New Issue | |
May 14, 2015 3:13 pm | Radiant Phoenix | Note Added: 0040817 |