View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016682 | Stars Beyond Reach | Bug - Gameplay | May 13, 2015 5:00 pm | May 17, 2015 4:26 pm | |
Reporter | tbrass | Assigned To | |||
Status | acknowledged | Resolution | open | ||
Product Version | 0.816 | ||||
Summary | 0016682: Game over, winner none? Broken Victory | ||||
Description | **I like Wargames as much as the next child of the 80s, but just because I used a cobolt thorium g device AND pursued a space race (without really making use of my tunnels), there is no reason for the winner to be NONE! Actual description - I detonated a cobolt (well, several) device AND finished the space race victory requirements (I think. Built all 5 buildings.) Upon finishing the buildings, I was rewarded with a "victory" screen, but it didn't seem to trigger a win in my profile or to recognize me as the winner (winner=none). | ||||
Tags | No tags attached. | ||||
|
|
|
Yep, the endgame (win or lose) is incredibly tackily temporary right now, we definitely know. :) Cath is going to be starting on the art for the intros and endings right after the flying saucer art is all completed. :) |
|
Excellent, looking forward to it. (Just got another 'winner none, player team won' statement) |
Date Modified | Username | Field | Change |
---|---|---|---|
May 13, 2015 5:00 pm | tbrass | New Issue | |
May 13, 2015 5:00 pm | tbrass | File Added: WON.save | |
May 13, 2015 8:10 pm | Chris_McElligottPark | Note Added: 0040758 | |
May 13, 2015 8:10 pm | Chris_McElligottPark | Status | new => acknowledged |
May 17, 2015 4:26 pm | tbrass | Note Added: 0040932 |