View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016739 | Stars Beyond Reach | Balance Issue | May 16, 2015 3:28 pm | May 18, 2015 1:13 pm | |
Reporter | nas1m | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.821 | ||||
Fixed in Version | 0.822 (Revised Mouse Controls) | ||||
Summary | 0016739: Two faction international incident targeting you == gg | ||||
Description | As far as I got you incidents are supposed to be a setback, but real danger of loosing the game. Well, the incident (Land Grab by Krolin and Neinzul) that targeted me (Skylaxian) in the attached save was a clear case of gg - nothing to be doen about it (which was failry frustrating). Granted, I was in for beating for not having build any defenses before they arrived (I am fairly sure that I have received no such notification), but the pure number of saucers combined with the ridiculously high(?) attack power of the Neinzul led to me not being able to build a single defensive or offensive building after the raid arrived. Save attached. | ||||
Tags | No tags attached. | ||||
|
|
|
|
|
If you join the Neinzul's attack on the Peltians, you can then pay them to join your defense against the Zenith. They will then come to your assistance and destroy enough of the Zenith to start rebuilding. You have to hunker down until that point though. Attack strengths don't seem to be quite right. I think a 10 turn or so duration to UFO attack would be reasonable. Enough to cause some damage, but not wipe you out. Or the options to pay off your attackers to end the conflict. |
|
The Zenith are attacking me? The last time I checked it was only the Krolin and Neinzul kicking my butt ;)... I second the request for a terminated duration of saucer raids wholeheartedly. |
|
i guess should decrease saucer range .... they got 12 range thats op |
|
Zenith, Krolin, Neinzul, whatever. I just shoot the ones with the funny looking eyes stalks. |
|
Thanks! * International incidents no longer will stack the deck quite as hard against the player, since that's pretty much game over when it happens. * The range on the saucers has been reduced quite a bit, particularly given that they are mobile, so they they are not so overpowered. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 16, 2015 3:28 pm | nas1m | New Issue | |
May 16, 2015 3:28 pm | nas1m | File Added: 821-no-warning.save | |
May 16, 2015 3:28 pm | nas1m | File Added: 821-no-chance.save | |
May 16, 2015 3:29 pm | nas1m | Summary | International Incident - gg => Two faction international incident targeting you == gg |
May 16, 2015 3:58 pm | ptarth | Note Added: 0040914 | |
May 16, 2015 4:33 pm | nas1m | Note Added: 0040918 | |
May 16, 2015 4:34 pm | nas1m | Note Edited: 0040918 | |
May 16, 2015 6:51 pm | timfortress | Note Added: 0040920 | |
May 16, 2015 6:55 pm | ptarth | Note Added: 0040921 | |
May 18, 2015 1:13 pm | Chris_McElligottPark | Note Added: 0040958 | |
May 18, 2015 1:13 pm | Chris_McElligottPark | Status | new => resolved |
May 18, 2015 1:13 pm | Chris_McElligottPark | Fixed in Version | => 0.822 (Revised Mouse Controls) |
May 18, 2015 1:13 pm | Chris_McElligottPark | Resolution | open => fixed |
May 18, 2015 1:13 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |