View Issue Details

IDProjectCategoryLast Update
0016744Stars Beyond ReachGameplay IssueMay 26, 2015 12:34 pm
Reporterptarth Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.821 
Fixed in Version0.850 (Cities to Districts, and Left Sidebar) 
Summary0016744: Explorer Camps have crime deaths, but no crime
DescriptionExplorer Camps do not have any crime, but I'm having murders.
TagsNo tags attached.

Activities

ptarth

May 16, 2015 8:06 pm

reporter  

keith.lamothe

May 26, 2015 12:34 pm

administrator   ~0041210

For 0.841:

* Added extra checks to ensure that a shut-down building gets no crime allocated to it. Though it should already have been working that way due to excluding buildings with no staffing.
** Note that any time you enable or disable a building the city reevaluates staffing.
*** Added further checks in the reevaluate-staffing logic to make sure that shut-down buildings have 0 staffing.
** Note that crime deaths only happen at buildings where: staffing > 0, not shut down, net crime > 0.

Thanks :)

Issue History

Date Modified Username Field Change
May 16, 2015 8:06 pm ptarth New Issue
May 16, 2015 8:06 pm ptarth File Added: 821 Peltian camp crime.save
May 25, 2015 11:32 am Chris_McElligottPark Assigned To => keith.lamothe
May 25, 2015 11:32 am Chris_McElligottPark Status new => assigned
May 26, 2015 12:34 pm keith.lamothe Note Added: 0041210
May 26, 2015 12:34 pm keith.lamothe Status assigned => resolved
May 26, 2015 12:34 pm keith.lamothe Fixed in Version => 0.850 (Cities to Districts, and Left Sidebar)
May 26, 2015 12:34 pm keith.lamothe Resolution open => fixed