View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0016836 | Stars Beyond Reach | GUI | May 25, 2015 3:26 pm | Jun 15, 2015 1:57 pm | |
Reporter | tbrass | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 0.840 (Pollution/Crime/Teleporters/Blueshirts) | ||||
Summary | 0016836: Visual Indication of Attack/Defense range? | ||||
Description | When you place a defense building, you see the red hex outlines of the building's effective range (similar to the blue overlay for police/pollution cleanup). Can we have something similar during gameplay? I would like to see, at a glance, everywhere my various attack buildings can attack. Can you create some sort of range overlay that pops up when I click on an attack building (to please micromanagers like Chris :-p) or the attack selection tool (to please armchair strategists like myself)? Something that shows the tiles that all of my attack buildings can reach this turn. That'd be awesome. | ||||
Tags | No tags attached. | ||||
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You can use R and Z to see the attack and defence ranges of the building your mouse cursor is on. I think highlighting hexes in range (maybe with an indicator of the number of shots available to each) in attack mode would be great, though. |
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Ah. I see Chris mentioned performance implications in another issue. (This is where I mumble something about precomputing and caching the range information when building attack counts change and then Chris explains to me why there's a problem with that and then I suggest a different approach based on complete ignorance of the game's implementation and then my favourite bug doesn't get fixed because of the time spent talking about performance. So I'm happy to skip that and move on to reading about the fix for my favourite bug in the changelog. Except I'm not going to tell you which bug is my favourite, so you'll just have to fix them all. Muahahahaha!) |
Date Modified | Username | Field | Change |
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May 25, 2015 3:26 pm | tbrass | New Issue | |
May 25, 2015 4:33 pm | jerith | Note Added: 0041181 | |
May 25, 2015 4:50 pm | jerith | Note Added: 0041184 | |
Jun 15, 2015 1:57 pm | Chris_McElligottPark | Status | new => closed |
Jun 15, 2015 1:57 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jun 15, 2015 1:57 pm | Chris_McElligottPark | Resolution | open => no change required |