View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0017068 | Stars Beyond Reach | Bug - Gameplay | Jun 4, 2015 2:26 am | Jun 5, 2015 12:18 pm | |
Reporter | ptarth | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.871 (Wars of Aggression) | ||||
Fixed in Version | 0.874 (Power and Linguistics) | ||||
Summary | 0017068: AI creates 0 quality Market Items | ||||
Description | The Peltians have created several quality 0 market items and sold them to me. | ||||
Tags | No tags attached. | ||||
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Me too. Honestly, I like it. It adds to the whole "Order in a foreign restaurant, get a bowling ball" approach. |
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For 0.874: * Added an additional check to market item creation to prevent the actual creation if no eligible market-item-effect-type could be found. It will also show an error message in this case so we can learn whether or not this is actually happening. ** This should be the last way that new quality-zero market items can be created. Already-existing quality-zero market items from previous saves will still be there, since stripping them out would mess with other parts of the schema that might reference them. Thanks :) |
Date Modified | Username | Field | Change |
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Jun 4, 2015 2:26 am | ptarth | New Issue | |
Jun 4, 2015 2:26 am | ptarth | File Added: 870 Evucks Brown Out .save | |
Jun 4, 2015 6:44 am | Miikka Ryökäs | Note Added: 0041659 | |
Jun 4, 2015 9:17 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jun 4, 2015 9:17 am | Chris_McElligottPark | Status | new => assigned |
Jun 5, 2015 12:18 pm | keith.lamothe | Note Added: 0041769 | |
Jun 5, 2015 12:18 pm | keith.lamothe | Status | assigned => resolved |
Jun 5, 2015 12:18 pm | keith.lamothe | Fixed in Version | => 0.874 (Power and Linguistics) |
Jun 5, 2015 12:18 pm | keith.lamothe | Resolution | open => fixed |