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IDProjectCategoryLast Update
0017083Stars Beyond ReachBalance IssueJun 4, 2015 4:15 pm
Reporterkasnavada Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Product Version0.871 (Wars of Aggression) 
Summary0017083: Guard coast ; marine police work
DescriptionThere is currently crime on sea ! Call the guard coast !

Basically a police station... on the sea.

I know there is already a building of that name, so I'd suggest renaming the "old" guard coast building to something else.

I saw the change about "removing crime from fisheries" but basically that means no crime management for any and all marine buildings ever. That does not sound like a good idea to me.
TagsNo tags attached.

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related to 0017070 resolvedChris_McElligottPark Teleporters and Fishing buildings have crime 

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ptarth

Jun 4, 2015 3:39 pm

reporter   ~0041695

My vote is to remove crime from the sea. There isn't enough of the sea buildings to really make it worthwhile to develop a crime and police system.

kasnavada

Jun 4, 2015 3:51 pm

reporter   ~0041697

Last edited: Jun 4, 2015 3:52 pm

>There isn't enough of the sea buildings to really make it worthwhile to develop a crime and police system.

I don't know about that part. If it is the case then maybe it would be a good idea to propose new sea buildings ?

I don't have the current list, but you could imagine :
- underwater marina (basically holo-sim underwater)
- floating habitat
- high pressure factory (basically a factory at the bottom of the ocean)
- tidal power plant
- offshore wind platform
- offshore extraction platform
- algae farm (food)
- oyster (food / money) / crab / critter farm
- underwater volcano mine

Chris_McElligottPark

Jun 4, 2015 3:52 pm

administrator   ~0041698

There's a limit to the complexity I want to have on the seas, really. I think that crime management out there away from the main body of the city is not very interesting, so none of the non-districted buildings have it, actually.

ptarth

Jun 4, 2015 4:12 pm

reporter   ~0041704

My thoughts are:
Expansion 1: Time to Grow up. Arcologies and multi-tile buildings.
Expansion 2: The Sea Expansion. Marines riding Krakens.
Expansion 3: Dr. StrangeLove: The Dating Sim: How I learned to love everything Ptarth suggests

Chris_McElligottPark

Jun 4, 2015 4:15 pm

administrator   ~0041706

Hahaha. Sounds like a plan. ;)

Doing more multi-tile buildings would definitely be nice, and the game supports it with ease. It's just a real challenge on art is the really big thing.

Issue History

Date Modified Username Field Change
Jun 4, 2015 1:19 pm kasnavada New Issue
Jun 4, 2015 3:39 pm ptarth Note Added: 0041695
Jun 4, 2015 3:43 pm ptarth Relationship added related to 0017070
Jun 4, 2015 3:51 pm kasnavada Note Added: 0041697
Jun 4, 2015 3:52 pm Chris_McElligottPark Note Added: 0041698
Jun 4, 2015 3:52 pm Chris_McElligottPark Status new => closed
Jun 4, 2015 3:52 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jun 4, 2015 3:52 pm Chris_McElligottPark Resolution open => won't fix
Jun 4, 2015 3:52 pm kasnavada Note Edited: 0041697
Jun 4, 2015 4:12 pm ptarth Note Added: 0041704
Jun 4, 2015 4:15 pm Chris_McElligottPark Note Added: 0041706