View Issue Details

IDProjectCategoryLast Update
0017107Stars Beyond ReachGameplay IssueJun 30, 2015 11:20 am
Reporternas1m Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.871 (Wars of Aggression) 
Summary0017107: Fluff issue: Races are simply not "settled" enough
DescriptionAs I understand the intended back story the player is supposed to be the new arrival that crashes into a planet that has been populated by other races for quite some time.

Unfortunately, currently the game feels nothing like this to me. Instead the race's cities give the impression of being just as young as the player's city is. Just hasn't remotely the right vibe to me.

- I think that a good solution to this problem might be to seed the game with (much) larger cities for the races, but have them expand less aside from a couple of more aggressive races.
- There could even be some feuds and alliances be going on immediately at the start of the game, which would give more of an impression of entering a living world.
- If need be this "degree of establishment" could be part of the difficulty options later on or be derived from the general strategic difficulty. The higher the difficulty, the more buildings the races would get.
- Maybe this could even be combined with one or two predefined cities (I am thinking e.g. of a handcrafted Burlust stronghold here)

I for one would very much enjoy playing in a more "settled (in)" world.

In case your main objection is that such established races would simply kill off the player on landing , both in terms of fluff and real gameplay, please see the related issue below.

TagsNo tags attached.

Relationships

related to 0017376 new New start game option: Degree of "Establishment" for alien races 
related to 0017108 closedChris_McElligottPark Fluff suggestion: Lander has a cloaking device 

Activities

Chris_McElligottPark

Jun 29, 2015 11:55 am

administrator   ~0042520

More recently, they have a lot more buildings. Additionally, though, the story is going to be addressing certain things related to this. :)

nas1m

Jun 29, 2015 3:41 pm

reporter   ~0042536

Last edited: Jun 29, 2015 3:43 pm

Maybe giving one or two of them an additional territory that is fully populated at game start might increase this even more? Or is this already the case?

Also: Do you plan to make the "degree of establishment" part of the difficulty settings at some time? I was quite fond of the idea ;)...

Chris_McElligottPark

Jun 29, 2015 4:24 pm

administrator   ~0042546

Ones that have territory as a priority do get a second territory, although it doesn't fully populate it.

nas1m

Jun 30, 2015 11:11 am

reporter   ~0042562

Cool! Did you catch my question with regard to difficulty settings? Might be interesting to be able to land in a world even more populated than currently generated...

Chris_McElligottPark

Jun 30, 2015 11:14 am

administrator   ~0042565

Good for a separate ticket that we can turn into an optional setting in the later-to-be game start settings.

nas1m

Jun 30, 2015 11:20 am

reporter   ~0042566

Done!

Issue History

Date Modified Username Field Change
Jun 5, 2015 7:37 am nas1m New Issue
Jun 5, 2015 7:44 am nas1m Relationship added related to 0017108
Jun 5, 2015 7:49 am nas1m Description Updated
Jun 5, 2015 7:49 am nas1m Description Updated
Jun 5, 2015 7:50 am nas1m Description Updated
Jun 29, 2015 11:55 am Chris_McElligottPark Note Added: 0042520
Jun 29, 2015 11:55 am Chris_McElligottPark Status new => resolved
Jun 29, 2015 11:55 am Chris_McElligottPark Resolution open => fixed
Jun 29, 2015 11:55 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Jun 29, 2015 3:41 pm nas1m Note Added: 0042536
Jun 29, 2015 3:43 pm nas1m Note Edited: 0042536
Jun 29, 2015 4:24 pm Chris_McElligottPark Note Added: 0042546
Jun 30, 2015 11:11 am nas1m Note Added: 0042562
Jun 30, 2015 11:14 am Chris_McElligottPark Note Added: 0042565
Jun 30, 2015 11:20 am nas1m Relationship added parent of 0013376
Jun 30, 2015 11:20 am nas1m Relationship deleted parent of 0013376
Jun 30, 2015 11:20 am nas1m Relationship added parent of 0013736
Jun 30, 2015 11:20 am nas1m Relationship deleted parent of 0013736
Jun 30, 2015 11:20 am nas1m Relationship added related to 0017376
Jun 30, 2015 11:20 am nas1m Note Added: 0042566