View Issue Details

IDProjectCategoryLast Update
0017109Stars Beyond ReachGameplay IdeaJun 5, 2015 1:06 pm
ReporterElijah Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Product Version0.872 (Colonization and Exploration) 
Summary0017109: Max population and growth
DescriptionAs it is set now, the population growth is not tied to a natural trend, but more in a puzzle way: to get pop I need houses and meals, and for meals I need edible matter and water.
Then if your population reach the limit, it will just stop growing.

But then what if the population would always steadily increase? It would provide another challenge, I think, until you can research the Genetic building where you can tweak the % of population growth. Population pressure could also be a way for aggressive species to time their attacks: when their population gets to the limit, or over the sustainable number of the city, then they will demand to go to war to expand (and to lessen their numbers as well).

What do you think? :)
TagsNo tags attached.

Activities

Chris_McElligottPark

Jun 5, 2015 11:11 am

administrator   ~0041738

Well, you're living in a strictly controlled environment where citizens are grown and immediately aged to adulthood, rather than born. Why would you intentionally do more than you could sustain?

Elijah

Jun 5, 2015 11:52 am

reporter   ~0041746

Oh ok, didn't know that. It makes sense, of course. I thought that such technology would be researched further down the tech tree, in the same way as the molecular security practically solve the crime problems.

Chris_McElligottPark

Jun 5, 2015 1:06 pm

administrator   ~0041791

Ah, I gotcha -- yeah, when more of the lore stuff is in there (outside of the Tales of Woe videos) that will be helpful for stuff like this.

And yep, population growth is one of those things that doens't really have a Final Solution in this game, heh. ;)

Issue History

Date Modified Username Field Change
Jun 5, 2015 10:54 am Elijah New Issue
Jun 5, 2015 11:11 am Chris_McElligottPark Note Added: 0041738
Jun 5, 2015 11:52 am Elijah Note Added: 0041746
Jun 5, 2015 1:06 pm Chris_McElligottPark Note Added: 0041791
Jun 5, 2015 1:06 pm Chris_McElligottPark Status new => closed
Jun 5, 2015 1:06 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jun 5, 2015 1:06 pm Chris_McElligottPark Resolution open => won't fix