Cinth
Jun 5, 2015 2:35 pm
manager
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Cinth
Jun 5, 2015 2:35 pm
manager
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Cinth
Jun 5, 2015 2:37 pm
manager
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ArcenDebugLog.txt (6,140 bytes)
6/4/2015 8:49:52 PM
Steamworks Init 6/4/2015 8:49:52 PM
Steamworks IsRunning: True 6/4/2015 8:49:53 PM
GameInit (0 - 6/4/2015 8:49:53 PM) 6/4/2015 8:49:53 PM
GameInit (1 - 6/4/2015 8:49:53 PM) 6/4/2015 8:49:53 PM
GameInit (2 - 6/4/2015 8:49:53 PM) 6/4/2015 8:49:53 PM
Version: 0.873 6/4/2015 8:49:54 PM
audio load: 463 6/4/2015 8:49:54 PM
GameInit (3 - 6/4/2015 8:49:54 PM) 6/4/2015 8:49:54 PM
GameInit (4 - 6/4/2015 8:49:54 PM) 6/4/2015 8:49:55 PM
GameInit (5 - 6/4/2015 8:49:55 PM) 6/4/2015 8:49:55 PM
GameInit (6 - 6/4/2015 8:49:55 PM) 6/4/2015 8:49:58 PM
GameInit (7 - 6/4/2015 8:49:58 PM) 6/4/2015 8:57:59 PM
Steamworks Init 6/4/2015 8:57:59 PM
Steamworks IsRunning: True 6/4/2015 8:57:59 PM
GameInit (0 - 6/4/2015 8:57:59 PM) 6/4/2015 8:58:00 PM
GameInit (1 - 6/4/2015 8:58:00 PM) 6/4/2015 8:58:00 PM
GameInit (2 - 6/4/2015 8:58:00 PM) 6/4/2015 8:58:00 PM
Version: 0.873 6/4/2015 8:58:01 PM
audio load: 463 6/4/2015 8:58:01 PM
GameInit (3 - 6/4/2015 8:58:01 PM) 6/4/2015 8:58:01 PM
GameInit (4 - 6/4/2015 8:58:01 PM) 6/4/2015 8:58:01 PM
GameInit (5 - 6/4/2015 8:58:01 PM) 6/4/2015 8:58:01 PM
GameInit (6 - 6/4/2015 8:58:01 PM) 6/4/2015 8:58:05 PM
GameInit (7 - 6/4/2015 8:58:05 PM) 6/4/2015 10:59:51 PM
Steamworks Init 6/4/2015 10:59:51 PM
Steamworks IsRunning: True 6/4/2015 10:59:51 PM
GameInit (0 - 6/4/2015 10:59:51 PM) 6/4/2015 10:59:52 PM
GameInit (1 - 6/4/2015 10:59:52 PM) 6/4/2015 10:59:52 PM
GameInit (2 - 6/4/2015 10:59:52 PM) 6/4/2015 10:59:52 PM
Version: 0.873 6/4/2015 10:59:53 PM
audio load: 463 6/4/2015 10:59:53 PM
GameInit (3 - 6/4/2015 10:59:53 PM) 6/4/2015 10:59:53 PM
GameInit (4 - 6/4/2015 10:59:53 PM) 6/4/2015 10:59:53 PM
GameInit (5 - 6/4/2015 10:59:53 PM) 6/4/2015 10:59:53 PM
GameInit (6 - 6/4/2015 10:59:53 PM) 6/4/2015 10:59:57 PM
GameInit (7 - 6/4/2015 10:59:57 PM) 6/4/2015 11:04:27 PM
Steamworks Init 6/4/2015 11:04:27 PM
Steamworks IsRunning: True 6/4/2015 11:04:28 PM
GameInit (0 - 6/4/2015 11:04:28 PM) 6/4/2015 11:04:28 PM
GameInit (1 - 6/4/2015 11:04:28 PM) 6/4/2015 11:04:28 PM
GameInit (2 - 6/4/2015 11:04:28 PM) 6/4/2015 11:04:28 PM
Version: 0.873 6/4/2015 11:04:29 PM
audio load: 463 6/4/2015 11:04:29 PM
GameInit (3 - 6/4/2015 11:04:29 PM) 6/4/2015 11:04:29 PM
GameInit (4 - 6/4/2015 11:04:29 PM) 6/4/2015 11:04:30 PM
GameInit (5 - 6/4/2015 11:04:30 PM) 6/4/2015 11:04:30 PM
GameInit (6 - 6/4/2015 11:04:30 PM) 6/4/2015 11:04:33 PM
GameInit (7 - 6/4/2015 11:04:33 PM) 6/4/2015 11:42:48 PM
Steamworks Init 6/4/2015 11:42:48 PM
Steamworks IsRunning: True 6/4/2015 11:42:48 PM
GameInit (0 - 6/4/2015 11:42:48 PM) 6/4/2015 11:42:48 PM
GameInit (1 - 6/4/2015 11:42:48 PM) 6/4/2015 11:42:48 PM
GameInit (2 - 6/4/2015 11:42:48 PM) 6/4/2015 11:42:48 PM
Version: 0.873 6/4/2015 11:42:49 PM
audio load: 463 6/4/2015 11:42:49 PM
GameInit (3 - 6/4/2015 11:42:49 PM) 6/4/2015 11:42:49 PM
GameInit (4 - 6/4/2015 11:42:49 PM) 6/4/2015 11:42:50 PM
GameInit (5 - 6/4/2015 11:42:50 PM) 6/4/2015 11:42:50 PM
GameInit (6 - 6/4/2015 11:42:50 PM) 6/4/2015 11:42:54 PM
GameInit (7 - 6/4/2015 11:42:54 PM) 6/5/2015 12:03:21 AM
Steamworks Init 6/5/2015 12:03:21 AM
Steamworks IsRunning: True 6/5/2015 12:03:21 AM
GameInit (0 - 6/5/2015 12:03:21 AM) 6/5/2015 12:03:21 AM
GameInit (1 - 6/5/2015 12:03:21 AM) 6/5/2015 12:03:21 AM
GameInit (2 - 6/5/2015 12:03:21 AM) 6/5/2015 12:03:21 AM
Version: 0.873 6/5/2015 12:03:22 AM
audio load: 463 6/5/2015 12:03:22 AM
GameInit (3 - 6/5/2015 12:03:22 AM) 6/5/2015 12:03:22 AM
GameInit (4 - 6/5/2015 12:03:22 AM) 6/5/2015 12:03:23 AM
GameInit (5 - 6/5/2015 12:03:23 AM) 6/5/2015 12:03:23 AM
GameInit (6 - 6/5/2015 12:03:23 AM) 6/5/2015 12:03:27 AM
GameInit (7 - 6/5/2015 12:03:27 AM) 6/5/2015 10:21:13 AM
Steamworks Init 6/5/2015 10:21:13 AM
Steamworks IsRunning: True 6/5/2015 10:21:13 AM
GameInit (0 - 6/5/2015 10:21:13 AM) 6/5/2015 10:21:13 AM
GameInit (1 - 6/5/2015 10:21:13 AM) 6/5/2015 10:21:13 AM
GameInit (2 - 6/5/2015 10:21:13 AM) 6/5/2015 10:21:13 AM
Version: 0.873 6/5/2015 10:21:14 AM
audio load: 463 6/5/2015 10:21:14 AM
GameInit (3 - 6/5/2015 10:21:14 AM) 6/5/2015 10:21:14 AM
GameInit (4 - 6/5/2015 10:21:14 AM) 6/5/2015 10:21:15 AM
GameInit (5 - 6/5/2015 10:21:15 AM) 6/5/2015 10:21:15 AM
GameInit (6 - 6/5/2015 10:21:15 AM) 6/5/2015 10:21:19 AM
GameInit (7 - 6/5/2015 10:21:19 AM) 6/5/2015 10:29:53 AM
Steamworks Init 6/5/2015 10:29:53 AM
Steamworks IsRunning: True 6/5/2015 10:29:53 AM
GameInit (0 - 6/5/2015 10:29:53 AM) 6/5/2015 10:29:53 AM
GameInit (1 - 6/5/2015 10:29:53 AM) 6/5/2015 10:29:53 AM
GameInit (2 - 6/5/2015 10:29:53 AM) 6/5/2015 10:29:53 AM
Version: 0.873 6/5/2015 10:29:54 AM
audio load: 463 6/5/2015 10:29:54 AM
GameInit (3 - 6/5/2015 10:29:54 AM) 6/5/2015 10:29:54 AM
GameInit (4 - 6/5/2015 10:29:54 AM) 6/5/2015 10:29:55 AM
GameInit (5 - 6/5/2015 10:29:55 AM) 6/5/2015 10:29:55 AM
GameInit (6 - 6/5/2015 10:29:55 AM) 6/5/2015 10:29:59 AM
GameInit (7 - 6/5/2015 10:29:59 AM) 6/5/2015 11:28:47 AM
Could not find sound 'CobaltBombCenterPortion1' 6/5/2015 11:33:29 AM
Attacker_DropBomb ParentData: ok
ParentData.AttackerData: ok
ParentData.AttackerData.OwnerAtTheTime: Krolin
attackData: CobaltBomb
System.NullReferenceException: Object reference not set to an instance of an object
at Game.DoStandardDebrisDropSplitInHalf (ArcenPoint LocationCenter, IGameImage Img, Boolean DoGiantSmite, Single RotationDegrees) [0x00000] in <filename unknown>:0
at DefendingLayerSubState.DoDestructionExplosionIfNeeded () [0x00000] in <filename unknown>:0
at AttackRenderingLayerData.SetIsReadyForDestructionExplosion () [0x00000] in <filename unknown>:0
at AttackRenderPhase.UpdateNonSim (Single effectiveDeltaTime) [0x00000] in <filename unknown>:0
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Cinth
Jun 5, 2015 2:40 pm
manager
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Power draw to charge the device worked fine for me. |
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Thank you! |
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Did you want the save for power testing? |
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Well, if it doesn't actually show a problem, then not really. But thanks! :) |
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Heh, thinking about it then realizing you can see the power draw after firing off a bomb. |
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Was fixed in a recent version. Have fun bombing the castle! |
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