View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0017133 | Stars Beyond Reach | Gameplay Issue | Jun 6, 2015 3:13 am | Jun 8, 2015 2:04 pm | |
Reporter | Cinth | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.874 (Power and Linguistics) | ||||
Fixed in Version | 0.877 (Citybuilding Smoothness) | ||||
Summary | 0017133: Adjacency bonus functionality for multi tile buildings | ||||
Description | In ss the bottom 2 dumps aren't benefiting from the warehouse resource (lichen)and all three have different capacities for trash. It's just messed up :/ | ||||
Tags | No tags attached. | ||||
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For 0.877: * Changed how adjacency bonuses work for multi-tile buildings: ** Previously only the main tile was checked for bonuses, so if a sub-tile of a trash dump was touching a chem plant, the dump didn't get the plant's bonus. Now it checks for adjacency bonuses from all the dump's tiles. ** Previously a multi-tile building could get bonuses from other tiles of the same building, so for example the trash dump's main tile would get two 1.3x bonuses due to the two sub-tiles. ** Note that it's now possible for a multi-tile building to get a bonus from another building more than once, if more than one of the multi-tile building's tiles touch it. Thanks :) |
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That's almost confusing to read. Basically adjacency is based on tile not building. You just don't see it because most buildings are singles. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 6, 2015 3:13 am | Cinth | New Issue | |
Jun 6, 2015 3:13 am | Cinth | File Added: Screenshot_2015_06_06_00_04_25.png | |
Jun 6, 2015 3:14 am | Cinth | File Added: bonus.save | |
Jun 7, 2015 12:13 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jun 7, 2015 12:13 pm | Chris_McElligottPark | Status | new => assigned |
Jun 8, 2015 1:53 pm | keith.lamothe | Note Added: 0042077 | |
Jun 8, 2015 1:53 pm | keith.lamothe | Status | assigned => resolved |
Jun 8, 2015 1:53 pm | keith.lamothe | Fixed in Version | => 0.877 (Citybuilding Smoothness) |
Jun 8, 2015 1:53 pm | keith.lamothe | Resolution | open => fixed |
Jun 8, 2015 2:04 pm | Cinth | Note Added: 0042080 |