View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0017179 | Stars Beyond Reach | Bug - Gameplay | Jun 7, 2015 2:26 pm | Jun 8, 2015 8:41 pm | |
Reporter | jerith | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.876 (Much Sanity Was Added) | ||||
Summary | 0017179: Insufficient staffing damage on new building | ||||
Description | See the police station next to the Formimus Civic Centre. In the turn 130 autosave it's still under construction, in the turn 131 autosave it's damaged. (I'm creating a new issue for this instead of reopening 0016898 because this could be a different problem with similar symptoms. At the very least, it indicates that the fix doesn't seem to work in all cases.) | ||||
Tags | No tags attached. | ||||
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I've seen similar behavior with hazmat facilities in 0.874. Might be linked to the fractional wounded and diseased? |
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Just tested this locally and (even after cranking up the Guard Post's staffing requirements to 20000 to make sure it wasn't fully staffed) it took no damage for a few turns after being constructed. So I think this has been fixed in the meantime :) |
Date Modified | Username | Field | Change |
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Jun 7, 2015 2:26 pm | jerith | New Issue | |
Jun 7, 2015 2:26 pm | jerith | File Added: Autosave_Turn_130_Zenith.save | |
Jun 7, 2015 2:27 pm | jerith | File Added: Autosave_Turn_131_Zenith.save | |
Jun 8, 2015 10:16 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jun 8, 2015 10:16 am | Chris_McElligottPark | Status | new => assigned |
Jun 8, 2015 12:52 pm | ptarth | Note Added: 0042072 | |
Jun 8, 2015 8:41 pm | keith.lamothe | Note Added: 0042108 | |
Jun 8, 2015 8:41 pm | keith.lamothe | Status | assigned => resolved |
Jun 8, 2015 8:41 pm | keith.lamothe | Resolution | open => fixed |