View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0017290 | Stars Beyond Reach | Bug - Gameplay | Jun 17, 2015 5:31 pm | Jun 18, 2015 12:29 pm | |
Reporter | greywolf1991 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.894 (The Early Experience) | ||||
Fixed in Version | 0.896 (Power Auto-Battle!) | ||||
Summary | 0017290: Undeground monster | ||||
Description | When an underground monster destroys one of your buildings, there's a hint displayed on it saying something like "the only thing good about it is that the monster damages itself when it attacks buildings". However, the monster's health remains at 600. | ||||
Tags | No tags attached. | ||||
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Thanks! * Fixed a bug where somehow or other monsters were being repaired by... somebody. Not sure exactly the trail of things, but they are no longer repairable, anyhow. * Made it so that even when buildings are undefended, the underground monsters will take some damage simply from attacking the building. That was always the intent, and that's what the tooltips said would happen, but we didn't quite make that work. ;) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 17, 2015 5:31 pm | greywolf1991 | New Issue | |
Jun 17, 2015 5:31 pm | greywolf1991 | File Added: 3.save | |
Jun 18, 2015 8:28 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jun 18, 2015 8:28 am | Chris_McElligottPark | Status | new => assigned |
Jun 18, 2015 12:29 pm | Chris_McElligottPark | Note Added: 0042338 | |
Jun 18, 2015 12:29 pm | Chris_McElligottPark | Status | assigned => resolved |
Jun 18, 2015 12:29 pm | Chris_McElligottPark | Fixed in Version | => 0.896 (Power Auto-Battle!) |
Jun 18, 2015 12:29 pm | Chris_McElligottPark | Resolution | open => fixed |