View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0017368 | Stars Beyond Reach | Gameplay Idea | Jun 28, 2015 2:44 pm | Aug 7, 2015 12:03 pm | |
Reporter | kasnavada | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.899 (Stop Wiggling, RAM!) | ||||
Fixed in Version | 0.904 (Top HUD Redesign) | ||||
Summary | 0017368: Diplomacy idea : diplomatic reports, missions and positionning | ||||
Description | Ok, one idea I had was to "tie" the faction goals into the interface itself. I always saw diplomacy as something you don't entirely do yourself, rather diplomats giving you (the leader) ideas and deal ideas. 3 ideas here: - When hovering on the icon on the right you'd get a "complete" report of what your diplomats offer as options, like "they might like us more if we polluted less", "they're weak, let's crush them", "they might be interested in trading that with this"... and so on. - your "diplomats" report with periodic bubbles thoughts, objectives, so on so you'd have diplomacy on the main screen. They could be what's above, and also offers. Like mini-missions. Like "there's a thoraxian nest, could you get rid of it for us ?" or "Could you build 5 solar powerplants and demolish your oil powerplant ?". Or "Could you establish a trade to (place)" ? - last, have the "bubble" show impact for "important" decisions. Like you're expanding ? Have bubbles show up and state which faction will "like" your expanding there and why ("hey, that's my space !!!" or "good, expand there so my ennemies have less place"). And so on - like building factories might upset pollution lovers. Hoping it gives you ideas. It does have a large impact on all AIs and so on. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
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Jun 28, 2015 2:44 pm | kasnavada | New Issue | |
Jun 28, 2015 2:44 pm | kasnavada | File Added: 2015-06-28_00002.jpg | |
Jun 28, 2015 3:02 pm | kasnavada | Summary | Diplomacy idea => Diplomacy idea : diplomatic reports, missions and positionning |
Jun 28, 2015 3:03 pm | kasnavada | Description Updated | |
Aug 7, 2015 12:03 pm | Chris_McElligottPark | Note Added: 0042754 | |
Aug 7, 2015 12:03 pm | Chris_McElligottPark | Status | new => resolved |
Aug 7, 2015 12:03 pm | Chris_McElligottPark | Fixed in Version | => 0.904 (Top HUD Redesign) |
Aug 7, 2015 12:03 pm | Chris_McElligottPark | Resolution | open => fixed |
Aug 7, 2015 12:03 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |