View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0017552 | Stars Beyond Reach | Bug - Gameplay | Sep 27, 2015 10:14 am | Sep 30, 2015 4:59 pm | |
Reporter | rjblackwolf | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.910 (Now With Fewer Bugs) | ||||
Fixed in Version | 0.912 (Act II, Pollution, Blueshirts V2) | ||||
Summary | 0017552: The game cant continue after the first turn due: not possible to choose Tech | ||||
Description | At a random new game, the game cant continue after the first turn due: not possible to choose Tech. I try to click everywhere, but the game wont let me choose anything. I cant recreate the same bug by staring a new game though. In the savegame you load the same state. | ||||
Tags | No tags attached. | ||||
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I started another game with the same issue, I see I just have won in both savegames after placing the first city. Thats the reason I could not learn any science. |
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Oh, yikes! I see. What settings are you using when starting these? |
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Not 100% sure, I think both of them have different starting settings. First one (turn 1 cant...) I used advanced start, normal or easy, 75% land, terrestrial, normal size, random race At the second (Game over screen after.....) I used advances start, easy, 75% land, terrestrial, huge size, Zenith |
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I've started a bunch of new games to try to find a territory with win conditions that were automatically satisfied, and haven't found one yet. They always have some minimum population. If you see this again, please let us know and tell us what the act 1 objective you picked was. Thanks :) |
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Browsing through the Act1 events in the xls files. There are two that don't have code conditions. However, they aren't causing this. (edited xls, reduced Act1 choices, these events were never selected) |
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Found it: Amass a great number of shrines so our citizens can pray to Supreme Leader conveniently. It doesn't have a population count, and requires 1/9 shrines. It instantly completes. |
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I could recreate the same bug again. I made an error though, please delete screenshot Screenshot_2015_09_30_18_31_54.png The next savegame and screenshots give a better idea of the source of the bug though: "Game Over screen after placing first city space ship V2.save" "Screenshot_2015_09_30_18_33_29.png" "Screenshot_2015_09_30_18_33_46.png" "Screenshot_2015_09_30_18_33_53.png" |
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I could recreate the same bug, see latest comment. See the comment from ptarth as wel. :) |
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I have another example, it took me "only" 30 new games with all possible placements to trigger this bug, so its quit rare. :) Check save 1 for that. Here you have to place the spaceship in the lower left corner (SW) to get the victory screen. This bug exist in game version 910 and 911. |
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For 0.912: * Changed the BuildingsPerOther precondition to always require at least one building of that type, even if you have no other buildings. ** This prevents an act-completion goal using only this from automatically completing instantly; though it's probably better to not have this be a sole precondition for an Act 1 objective anyway. Thanks :) |
Date Modified | Username | Field | Change |
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Sep 27, 2015 10:14 am | rjblackwolf | New Issue | |
Sep 27, 2015 10:14 am | rjblackwolf | File Added: turn 1 cant choose Tech.save | |
Sep 27, 2015 3:09 pm | rjblackwolf | Note Added: 0043067 | |
Sep 27, 2015 3:10 pm | rjblackwolf | File Added: Game Over screen after placing first city space ship.save | |
Sep 28, 2015 10:58 am | Chris_McElligottPark | Note Added: 0043080 | |
Sep 28, 2015 10:58 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Sep 28, 2015 10:58 am | Chris_McElligottPark | Status | new => assigned |
Sep 28, 2015 1:01 pm | rjblackwolf | Note Added: 0043090 | |
Sep 29, 2015 1:20 pm | keith.lamothe | Note Added: 0043134 | |
Sep 29, 2015 1:20 pm | keith.lamothe | Status | assigned => resolved |
Sep 29, 2015 1:20 pm | keith.lamothe | Resolution | open => no change required |
Sep 29, 2015 1:48 pm | ptarth | Note Added: 0043140 | |
Sep 29, 2015 1:59 pm | ptarth | Note Edited: 0043140 | |
Sep 29, 2015 2:07 pm | ptarth | Note Added: 0043141 | |
Sep 29, 2015 2:07 pm | ptarth | Resolution | no change required => reopened |
Sep 30, 2015 12:40 pm | rjblackwolf | File Added: Game Over screen after placing first city space ship V2.save | |
Sep 30, 2015 12:42 pm | rjblackwolf | File Added: Screenshot_2015_09_30_18_31_54.png | |
Sep 30, 2015 12:44 pm | rjblackwolf | File Added: Screenshot_2015_09_30_18_33_29.png | |
Sep 30, 2015 12:44 pm | rjblackwolf | File Added: Screenshot_2015_09_30_18_33_46.png | |
Sep 30, 2015 12:45 pm | rjblackwolf | File Added: Screenshot_2015_09_30_18_33_53.png | |
Sep 30, 2015 12:49 pm | rjblackwolf | Note Added: 0043157 | |
Sep 30, 2015 12:53 pm | rjblackwolf | Note Added: 0043158 | |
Sep 30, 2015 12:53 pm | rjblackwolf | Status | resolved => feedback |
Sep 30, 2015 2:38 pm | rjblackwolf | Note Added: 0043161 | |
Sep 30, 2015 2:38 pm | rjblackwolf | Status | feedback => assigned |
Sep 30, 2015 2:39 pm | rjblackwolf | File Added: 1.save | |
Sep 30, 2015 2:42 pm | rjblackwolf | Note Edited: 0043161 | |
Sep 30, 2015 2:42 pm | rjblackwolf | Note Edited: 0043161 | |
Sep 30, 2015 2:43 pm | rjblackwolf | Note Edited: 0043161 | |
Sep 30, 2015 4:59 pm | keith.lamothe | Note Added: 0043164 | |
Sep 30, 2015 4:59 pm | keith.lamothe | Status | assigned => resolved |
Sep 30, 2015 4:59 pm | keith.lamothe | Fixed in Version | => 0.912 (Act II, Pollution, Blueshirts V2) |
Sep 30, 2015 4:59 pm | keith.lamothe | Resolution | reopened => fixed |