View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0017605 | Stars Beyond Reach | Bug - Gameplay | Oct 1, 2015 9:04 pm | Oct 2, 2015 11:43 am | |
Reporter | gnosis | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.913 (Hotfix) | ||||
Fixed in Version | 0.914 (The Diseased, The Unemployed, And The Balanced) | ||||
Summary | 0017605: Periodicaly I have shutdown buildings due to uncollected bodies. | ||||
Description | But I have plenty of graveyard space, and my death counts are extremely small, like 2-5 ppl each turn. Check Avulash on the left of the lander site this turn. | ||||
Tags | No tags attached. | ||||
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For 0.914: * Changed the "unclaimed bodies cause brownouts" logic to check against the number of unclaimed bodies after the last cremation/burial cycle (only happens during interturn), rather than the precise current number (which may be all over the place, especially for the mid-battle brownout checks that happen after each action). Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 1, 2015 9:04 pm | gnosis | New Issue | |
Oct 1, 2015 9:04 pm | gnosis | File Added: Zenith 6 bodies bug.save | |
Oct 1, 2015 9:22 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Oct 1, 2015 9:22 pm | Chris_McElligottPark | Status | new => assigned |
Oct 2, 2015 11:43 am | keith.lamothe | Note Added: 0043215 | |
Oct 2, 2015 11:43 am | keith.lamothe | Status | assigned => resolved |
Oct 2, 2015 11:43 am | keith.lamothe | Fixed in Version | => 0.914 (The Diseased, The Unemployed, And The Balanced) |
Oct 2, 2015 11:43 am | keith.lamothe | Resolution | open => fixed |