View Issue Details

IDProjectCategoryLast Update
0017605Stars Beyond ReachBug - GameplayOct 2, 2015 11:43 am
Reportergnosis Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.913 (Hotfix) 
Fixed in Version0.914 (The Diseased, The Unemployed, And The Balanced) 
Summary0017605: Periodicaly I have shutdown buildings due to uncollected bodies.
DescriptionBut I have plenty of graveyard space, and my death counts are extremely small, like 2-5 ppl each turn.

Check Avulash on the left of the lander site this turn.
TagsNo tags attached.

Activities

gnosis

Oct 1, 2015 9:04 pm

reporter  

Zenith 6 bodies bug.save (201,717 bytes)

keith.lamothe

Oct 2, 2015 11:43 am

administrator   ~0043215

For 0.914:

* Changed the "unclaimed bodies cause brownouts" logic to check against the number of unclaimed bodies after the last cremation/burial cycle (only happens during interturn), rather than the precise current number (which may be all over the place, especially for the mid-battle brownout checks that happen after each action).

Thanks :)

Issue History

Date Modified Username Field Change
Oct 1, 2015 9:04 pm gnosis New Issue
Oct 1, 2015 9:04 pm gnosis File Added: Zenith 6 bodies bug.save
Oct 1, 2015 9:22 pm Chris_McElligottPark Assigned To => keith.lamothe
Oct 1, 2015 9:22 pm Chris_McElligottPark Status new => assigned
Oct 2, 2015 11:43 am keith.lamothe Note Added: 0043215
Oct 2, 2015 11:43 am keith.lamothe Status assigned => resolved
Oct 2, 2015 11:43 am keith.lamothe Fixed in Version => 0.914 (The Diseased, The Unemployed, And The Balanced)
Oct 2, 2015 11:43 am keith.lamothe Resolution open => fixed