View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0017831 | Starward Rogue | Bug - Gameplay | Nov 20, 2015 8:12 pm | Jan 19, 2016 2:31 pm | |
Reporter | dfinlay | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.136 | ||||
Summary | 0017831: Control Drift | ||||
Description | When using my controller (OUYA Controller mapped with UJR), if I do not touch anything at all, my ship drifts on its own. Looking at the readouts in UJR, the analog stick values (which range from 0 to 100) fall somewhere between 48 and 52 when at rest (and it varies depending on which direction I pushed them in last. There probably needs to be a bit more of a deadzone where very small shifts of the analogue sticks are treated as zero. | ||||
Tags | No tags attached. | ||||
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I was wrong. This is not controller related. When shutting my controller off and going keyboard-only, the issue persists. |
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This problem has seemed to have gone away after a while. Not sure what fixed it. |
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After more investigation, it does seem to be controller-linked but persists if I turn off the controller, even after returning to the main menu. If I quit the game and relaunch without ever turning the controller on, there is no problem, but if I've ever turned the controller on since launching the game, I get this. |
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Should be fixed with 0.138 -- if not, please let me know! |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 20, 2015 8:12 pm | dfinlay | New Issue | |
Nov 20, 2015 8:19 pm | dfinlay | Note Added: 0043629 | |
Nov 20, 2015 8:34 pm | dfinlay | Note Added: 0043630 | |
Nov 21, 2015 9:51 am | dfinlay | Note Added: 0043637 | |
Dec 2, 2015 9:33 pm | Chris_McElligottPark | Note Added: 0043711 | |
Dec 2, 2015 9:33 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 2, 2015 9:33 pm | Chris_McElligottPark | Status | new => feedback |
Jan 19, 2016 2:31 pm | Chris_McElligottPark | Status | feedback => resolved |
Jan 19, 2016 2:31 pm | Chris_McElligottPark | Resolution | open => fixed |