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IDProjectCategoryLast Update
0017837Starward RogueSuggestionJan 19, 2016 7:59 pm
Reportermrhanman Assigned ToMission  
Status resolvedResolutionfixed 
Product Version0.136 
Summary0017837: Viper Trail weapon will kill the player
DescriptionI picked up the Viper Trail weapon, and as soon as I tested it in the room it was found, since I was moving forward, it quickly blew me up. I've got nothing against dangerous-to-the-player weapons, but I think that's taking it to the point of making the weapon useless if you can't move forward while firing it.
TagsNo tags attached.

Activities

Mission

Nov 20, 2015 11:46 pm

developer   ~0043635

Currently quite a few of the weapons that can injure the player will instead kill them, I can assure you it won't stay that way.

Misery

Nov 21, 2015 12:16 pm

developer   ~0043644

I've noticed an issue with this weapon as well, but it's mainly that it spawns the first of it's bullets right on top of the player; you cant even use it if you're in like, a corner where you cant move.

If the shot waited just a bit till it started spawning those, this would be a pretty good weapon.

Mission

Nov 21, 2015 2:34 pm

developer   ~0043649

I looked quite a bit into this and tried a few bullet patterns, I think I have a set up that you'll like more and will feel better.

However on the topic of the Viper Strike weapon actually killing the player instantly, from testing I've done, this happens because the player is in a position where multiple bullets hit the player at the same time, otherwise the player only takes 1 damage as intended.

I'll have to see if there's a way to fix this issue.

Chris_McElligottPark

Jan 19, 2016 7:59 pm

administrator   ~0044320

Fixed a while back -- thanks!

Issue History

Date Modified Username Field Change
Nov 20, 2015 11:27 pm mrhanman New Issue
Nov 20, 2015 11:46 pm Mission Note Added: 0043635
Nov 21, 2015 12:16 pm Misery Note Added: 0043644
Nov 21, 2015 2:34 pm Mission Note Added: 0043649
Jan 19, 2016 2:29 pm Chris_McElligottPark Assigned To => Mission
Jan 19, 2016 2:29 pm Chris_McElligottPark Status new => assigned
Jan 19, 2016 7:59 pm Chris_McElligottPark Note Added: 0044320
Jan 19, 2016 7:59 pm Chris_McElligottPark Status assigned => resolved
Jan 19, 2016 7:59 pm Chris_McElligottPark Resolution open => fixed